Hi guys,
Just a forewarning, that this isn't a rant/whine. I was just interested to see if anyone here ever got frustrated like me at some of the requirements games put in to 'fully complete' them. (ps if TLDR, just press back now
)
Let me explain, i've played games like most here for many many years, and i'm sure like a number here i'm a bit of a completionist when it comes to games. After completing games, i like to get all the unlockables, do all the extra stuff so that i've 100% completed the game.
However recently, i've noticed the requirements needed to achieve such tasks seem to,more and more often, be turned into a grind rather than a fun gaming experience. For example, these are the game i'm currently playing.
CoD4: After the single player mode there's the online mode, which is great and has 55 levels where you rank up, unlock weapons and accomplish achievements. However after you've hit 55, to carry on it resets you to 1, takes all your weapons away and resets your achievements. You have to get to 55 ten times to reach the highest rank. Getting their once is great, but the rest just seems like a pointless grind.
MGS4. Played the game, loved it, but to fully complete it you need to collect all the emblems. Some of these are good. ie doing it on a higher difficulty etc, however many are just completing the game meeting certain requirements which can most quickly be achieved by grinding through the game multiple times on easy. Yes multiple emblems can be unlocked per run, but it still requires many many run-throughs adhering certain rules to get them all. Again it seems more of a grind.
Burnout Paradise. After completing the game by getting the 'Burnout Licence' which is when the credits roll, I was expecting to have to complete the races not yet done and do the time challanges etc to fully complete it, but it resets every single race and forces you to do all 115+ again. On top of that whilst finding all the super jumps etc is fun, having to find 400 barriers to crash through is just tedious and again grindy.
All these games are great games which have playability long past completion without the need for these completely long winded obstacles put in place to delay you 'fully completing' the game.
As a result they leave me frustrated when i look at my games collection knowing that whilst i've completed all these games i'm not even close to 'fully completing' them and probably never will due to the greatly extended time committment needed to go from completion to full comlpletion. I know games have always have some degree of this in, but it just seems to be getting excesive as of late.
Anyone else ever frustrated by this?
Just a forewarning, that this isn't a rant/whine. I was just interested to see if anyone here ever got frustrated like me at some of the requirements games put in to 'fully complete' them. (ps if TLDR, just press back now

Let me explain, i've played games like most here for many many years, and i'm sure like a number here i'm a bit of a completionist when it comes to games. After completing games, i like to get all the unlockables, do all the extra stuff so that i've 100% completed the game.
However recently, i've noticed the requirements needed to achieve such tasks seem to,more and more often, be turned into a grind rather than a fun gaming experience. For example, these are the game i'm currently playing.
CoD4: After the single player mode there's the online mode, which is great and has 55 levels where you rank up, unlock weapons and accomplish achievements. However after you've hit 55, to carry on it resets you to 1, takes all your weapons away and resets your achievements. You have to get to 55 ten times to reach the highest rank. Getting their once is great, but the rest just seems like a pointless grind.
MGS4. Played the game, loved it, but to fully complete it you need to collect all the emblems. Some of these are good. ie doing it on a higher difficulty etc, however many are just completing the game meeting certain requirements which can most quickly be achieved by grinding through the game multiple times on easy. Yes multiple emblems can be unlocked per run, but it still requires many many run-throughs adhering certain rules to get them all. Again it seems more of a grind.
Burnout Paradise. After completing the game by getting the 'Burnout Licence' which is when the credits roll, I was expecting to have to complete the races not yet done and do the time challanges etc to fully complete it, but it resets every single race and forces you to do all 115+ again. On top of that whilst finding all the super jumps etc is fun, having to find 400 barriers to crash through is just tedious and again grindy.
All these games are great games which have playability long past completion without the need for these completely long winded obstacles put in place to delay you 'fully completing' the game.
As a result they leave me frustrated when i look at my games collection knowing that whilst i've completed all these games i'm not even close to 'fully completing' them and probably never will due to the greatly extended time committment needed to go from completion to full comlpletion. I know games have always have some degree of this in, but it just seems to be getting excesive as of late.
Anyone else ever frustrated by this?