are these specs OK for hosting a 10 player minecraft server?

Caporegime
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Intel Celeron G530
Integrated HD Graphics
Asus P8H61-M
2GB Kingston Hyper-X Blu 1600MHz single channel
250GB SATA-I Barracuda
350W Generic PSU
Windows Vista Basic (its cheap as chips and i dont want to use it other than to turn the server client on and off)
 
More RAM the better, I'd go with 8GB. Could you not just buy hosting, rather than use your own hardware? Upload speeds on common ADSL/FTTC would be gobbled by a busy server, depends on your connection tbh

Rough guide

http://canihostaminecraftserver.com/

i already have the chassis, psu, hard drive, operating system, a cpu cooler, cables, a small monitor with suction cups on the back (i made it so i could stick it to the side of a pc thats being used as a server to save space) etc, so all i need is the cpu, motherboard and ram...

at the moment i just host it from my desktop PC, but i like to run two minecraft clients at once (one singleplayer, one connected to the server) and my PC cant run two instances of minecraft (one with an hd texture pack and shaders, one without) and the server all at the same time. The CPU maxes out and everything stutters...

I do have an old PC i could use i suppose, it has a pentium D 3GHz in it, but i would need to buy some DDR2 RAM and a graphics card for it.
 
got hold of a c2d 2.66, 4gb of ddr3 and a nice motherboard for £32 ( :D )
got hold of a hard drive, optical drive, PSU, cpu cooler and the cables for free
got an antec 300 to use which i bought a couple of years back...

I'm golden :P

2.5mb/s upload speed, which according to the link you gave me means i can host 15 ish people... there arent that many of us yet, but we are getting our broadband upgraded soon anyway...
 
Core 2 Duo 2.66GHz
Gigabyte GA-P41T-D3
4GB DDR3 1333MHz
Seagate Barracuda 250GB SATA
Radeon HD5450 1GB (£20 from OC)
DVD-RW
Antec 300

Total cost... £92 :D (case was £40 two years ago) but i have been using it since, so it feels like £52 :D :D
 
Granted it was a long time ago now I hosted minecraft servers and the game has changed a lot since but:

CPU wise you don't need anything that special, 2GB RAM is fine if your only running one instance and have a fairly basic OS.

The actual bandwidth use isn't that great - a 32 player server mostly full was only using about 1.5-2Mbit/s most of the time (probably gone upto about 3-4Mbit/s with some of the newer stuff) the problem was when a new player joined the server would have to dump a huge load of data to them and your average home connection would get overwhelmed trying to send the data set to the new player as well as keep streaming the ongoing world to current players - once the player had joined the data use would drop back down again - so on a dedicated server able to burst into the 10s of mbit upload it wasn't a problem, on a home connection limited to 1-2mbit/s it would make it a bit laggy for those already connected when a new player joined.
 
Granted it was a long time ago now I hosted minecraft servers and the game has changed a lot since but:

CPU wise you don't need anything that special, 2GB RAM is fine if your only running one instance and have a fairly basic OS.

The actual bandwidth use isn't that great - a 32 player server mostly full was only using about 1.5-2Mbit/s most of the time (probably gone upto about 3-4Mbit/s with some of the newer stuff) the problem was when a new player joined the server would have to dump a huge load of data to them and your average home connection would get overwhelmed trying to send the data set to the new player as well as keep streaming the ongoing world to current players.

Thanks Rroff :) thats good to hear. Gives me hope that i might be able to host more than 15 people :)

I will be installing windows 7 home basic x64

I'm sure the lagg for when a player joins wont be too much of an issue.

On a side note, i dont like my post count xD
 
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