Ark

https://forums.overclockers.co.uk/t...nosaur-mmo-survival-pvp-funz.18670721/page-60

Put about 500 hours in over the last few years but haven't touched it in about a year. Burnt out and done with the bugs and DLC etc. It most definitely is much better with friends, would personally have found it dull solo. That being said go in knowing it performs fairly poorly even on top rigs and is full of bugs (unless this has changed in the last year though suspect not!).
 
It's a great game, but unfortunately the developers are more inclined to release paid content than optimize the game or resolve long-standing issues. It also performs terribly for the most part.
 
deffo not a solo game, but I did have great time with a few friends, and when they weren’t I played on a highly modded PvE server that catered for solo players, had a good time on there.
Not a solo game, be it can very enjoyable as a solo player on the right multiplayer server, if that makes sense!
 
It's ok solo but comes alive with friends or even randoms on a good server. I have ~1000 hours in it and played it a lot with my org mates a couple of years ago.

It is a bit marmite though and I'm not sure 2 hours is enough to get a feel for whether you'll like it.

If anyone is looking for a good community which is mostly UK based I'd recommend Dinonuts. they have good non-abusing admins and expect decent levels of behaviour from people. Their servers are on the easier side in general but they are very much focused on fun and helping each other out. Top community and to be honest I miss playing there a bit, just don't have the time. They run all standard variants of the servers with a decent set of mods : https://dinonuts.com/servers/
 
I've lost entire weeks to this. A game I vowed never to sink any more of my precious time into.
It really requires serious time and emotional investment to get the best out of it, definitely needs to be played multiplayer, playing public servers can be infuriating as land availability is a massive issue due to people pillering every square inch of land, and any good resources will more often than not be conveniently walled off, which massively slows early expansion and development.
 
ARK is a great game, in ways it's similar to RUST. Both games I have spent countless hours on.
like someone else mentioned it's best off to play with someone else
 
ARK is fun on your own private server and with your own mates,since avoids any of the griefing,etc which happens on public ones,plus you can always shut the server down during periods when none of you are not playing much.

https://forums.overclockers.co.uk/t...nosaur-mmo-survival-pvp-funz.18670721/page-60

Put about 500 hours in over the last few years but haven't touched it in about a year. Burnt out and done with the bugs and DLC etc. It most definitely is much better with friends, would personally have found it dull solo. That being said go in knowing it performs fairly poorly even on top rigs and is full of bugs (unless this has changed in the last year though suspect not!).

Optimisation is still an issue,but I last played it during the summer,and it is definitely far better optimised now than a few years ago.
 
As Cat says it's a great game, but play on a private server.

I, and about 3 or 4 friends had a great time when it first came out to about the time of the first expansion, right up until they removed tagging for damage/kills (so you could no longer see who had been attacking your base and killing your pets), which led to massive nonsense, then they opened it up to cross server/region travel which combined with some duping bugs and an invasion of Chinese players killed it for us.

We could cope with having our base blown up and robbed blind without knowing who had done it, we could almost cope with it happening a second time except all our pets were killed, then just as we were getting back on our feet for about the 5th time in 12 weeks the cross server invasions began and we gave up because hundreds of hours of play could be lost in a matter of an hour or two and even the "big" clans on a server couldn't do much when an organised server invasion started with people whose only intention was to level everything they could find.

We considered starting over on a private server but just didn't have the energy and were burnt out by the dev team seeming to be made up of idiots who'd never played an mmorpg before, or realised what happens when you make it impossible for people to find out who was doing stuff (so no chance to self police a server*), or put anything safe when they log out.
We didn't mind losing stuff too much, but logging in every day or so to find everything destroyed and you left naked again with nothing but xp/skills is something most games seemed to realise was not conductive to long term play (as you can't put 4-8 hours solid in every day just to get a hut and a couple of animals).

As I say, great game in theory, shame the devs didn't learn anything from 20 odd years of other MMORPG type games when it came to how people behave with no checks/balances in place.


*When stuff was logged when destroyed/killed it meant clans on servers could work together to defend each other/deal with griefers etc.
 
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