ArmA 1.14 patch - major changes - now no reason not to play

Hey

I became a member of this site for this post alone.... So I;ll say HI and then POST AWAY!!!!


I wanted to beat Shep to the punch here....


But let me tell you ARMA is AMAZING now!!!! I have a decent machine and it chugged a bit on 1.08 - but I just saw this patch.... and even though I was following the beta progress I had it uninstalled.

I installed it again just this past week and I can't stop playing it. The only performance issues you will see now are the occasional D-sync and other peoples latency. You should be smooth as silk now.

I run everything important on high... I'm using ArmA Effects mod, Swapping between CHAMMY's and the FDF sound pack. and I am totally pleased!!!!

VOIP works!!!! Everything is improved greatly. I'm hooked

I was actually so happy with the performance boost that I went and bought Queens Gambit today.


If you want something more than COD4, more than BF2 More than GHost Recon...

ARMA is BACK!!!
 
Go here - this is the mod authors official thread.

http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=70;t=65714

Here is the READ ME

ArmA Effects
Version 1.0
By Maddmatt
Email: maddmatth (at) hotmail (dot) com

This mod improves ArmA's particle effects, such as explosions and fires.

It contains many new effects, including
* New effects for weapons and explosions.
* Various weapon firing effects.
* More smoke when buildings are destroyed.
* New burning and smoke effects.
* AT backblast effects.
* Aircraft destroyed in the air now leave a flame/smoke trail (doesn't seem to work properly in MP).
* Various other tweaks.

To install:

You must delete the old version before installing this, it has a different file name and may conflict with the new version if it's not removed

Extract all files to start.

1. Place the folder called "@ArmAEffects" in your ArmA directory.

2. Inside that folder, make sure the 'addons' subfolder is there with the addons inside.
The following files should be in there:
Extended_EventHandlers.pbo, (needed for the script system to work)
MatH_ArmAEffects.pbo. (new particle effects)
MatH_Rain.pbo (new rain effects)
Note that ArmA Effects and Rain work seperately. You can delete one and keep the other if you only want one.
As well as their signature files with the *.bikey extention for multiplayer.
There should be 6 files there in total in the addons folder

3. Create a new shortcut file for ArmA, and in the target line add "-mod=@ArmAEffects",
so it should look something like this:
"C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -mod=@ArmAEffects

5. Run ArmA from that shortcut to use the mod.

The Server keys are for servers that use signature verification and want to allow this mod. Players don't need it.

To uninstall, simply delete the "@ArmAEffects" folder and the new shortcut.
If you want to use this in combination with other mods, go to this link in the BIS Wiki for info on managing modfolders: http://community.bistudio.com/wiki/Modfolders


Known issues:
Their may be compatibility issues with certain mods that
use their own eventhandlers which are not compatible with the Extended Eventhandler addon.
Most mods should support it though. If they don't support it, then ask the author if they
could update the mod to use it.
The more mods that support the extended event handlers the better, that way we can all keep our mods compatible.

There may be updates, keep an eye on the official BIS forum at www.flashpoint1985.com
Topic for this mod is: http://www.flashpoint1985.com/cgi-bin....=65714;


For more about the Extended Eventhandler addon by Solus, check the readme files which I included. Full version with examples for addon makers can be found here:
http://www.flashpoint1985.com/cgi-bin....16;st=0

Credits:
Maddmatt
DMarkwick - For the custom particle textures
Evenlease - The A10 cannon smoke effect
Symbiot - Original idea and concept for the rain
MadDogX - For reworking the rain effect with a new script and texture
Solus - For the Extended Eventhandler addons
nikita320106 - For some changes to a few dust effects
Thanks to the people at the ACE mod for testing and feedback.
And thanks to any other people giving suggestions and info
 
Warfare is really good fun, even just playing against the computer. Have not ventured online with it yet.
 
Thread revival!!!! :D

Ok..I'm a bit late to the party here but hopefully not too late to find out what all the fuss is about regarding this game.

I've updated to the 1.14 patch and decided to head on over to armaholics for a couple of add ons. I can believe the sheers number of add ons and enhancements. Does anyone know which ones I'd be best to install and wether any of them will cause me problems if I try to join a server?

There's just so many downloads it's hard to know what I will actually need to get the most out of the game. Any recommendations by people still playing this would be greatly appreciated.

Thanks.
 
I will start playing this soon ( i think), providing theguydan will :),

we should start from finding good missions for 6players max, as its really hard to manage teams larger than that.
 
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