Soldato
- Joined
- 18 Oct 2012
- Posts
- 8,341
Figured i might pick the brains of some of the arma boffins.
Basically, me and a few freinds are running an arma 3 campaign, and the idea is to be semi-serious, so we have a gentlemans agreement that we can only use the ace menu to spawn in vehicles/equipment at certain locations/times.
However, we have one member who's version of serious when assaulting a town is to spawn himself in a .50 sniper with explosive rounds, then a grenade launcher for the main assault, then finish up by pulling an f35 out of his pocket and flying around randomly.
Now sadly it appears berating him for this isn't working so well, so i was wondering if it was possible to limit his/our ability to do this. For example having a whitelist of who and who isnt allowed to magically make things appear out of thin air, or limiting everyone's ability with server commands (so we can spawn our starting loadouts then de-activate).
Of course not being massively knowledgable about arma modding i havent the foggiest, so any help would be appreciated.
Basically, me and a few freinds are running an arma 3 campaign, and the idea is to be semi-serious, so we have a gentlemans agreement that we can only use the ace menu to spawn in vehicles/equipment at certain locations/times.
However, we have one member who's version of serious when assaulting a town is to spawn himself in a .50 sniper with explosive rounds, then a grenade launcher for the main assault, then finish up by pulling an f35 out of his pocket and flying around randomly.
Now sadly it appears berating him for this isn't working so well, so i was wondering if it was possible to limit his/our ability to do this. For example having a whitelist of who and who isnt allowed to magically make things appear out of thin air, or limiting everyone's ability with server commands (so we can spawn our starting loadouts then de-activate).
Of course not being massively knowledgable about arma modding i havent the foggiest, so any help would be appreciated.