Arma vs Operation Flashpoint...

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Having never played either of these in days gone by, and with Arma2 out and OFP2 coming out in October (potentially), am curious as to what the differences are.

I know the originals were written by a team that have now split, with Codemasters retaining the OFP brand. But what's the differences in gameplay amongst the two?

Have heard it's a bit like Crysis vs Far Cry 2, but no idea which is refering to which...
 
wait...what? Theres no 30v30 maps or 64v64? No large scale Mp maps in Opf2?:eek:

This is swaying it somewhat for me. Only played BF2 but the large scale maps are fun, especially when co-ordinated squads occur...OFP2 seems to be heading towards the console market if 16vs16 is the max, imo. Dubious as it's codemasters 1st at developing something too.

Just had a go at the Arma2 demo...does feel a bit clunky, which I wonder if is ironed out a little on release. The AI vehicle control is, um, interesting - drive into fence, reverse, turn a bit, drive into fence again... Like modding communities, especially if it's anything like GTR2's.

How large are Arma2's multiplayer maps?
 
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