Batman: Arkham Knight

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Joined
26 Sep 2009
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451
Hey guys,

If like me you loved both Arkham Asylum and Arkham City but the bad PC port put you off Arkham Knight, I would recommend giving this a try now. The game took so long to fix I had forgotten about it completely till I noticed the Premium Edition with all DLC and season pass was on sale for £4.99.

The game is running perfectly for me. I have yet to experience a bug or texture flaw. I'm running it on a 970 and with all but a couple of Gameworks settings it's maxed out.

For £4.99 you can't go wrong. I'll link the site if it's safe to do so.
 
I've tried it recently too but I just couldn't get on with the driving sections. It was too fast paced and action orientated for a batman game in my eyes.
 
I've heard a lot of people being at odds with the Batmobile. Personally I love it. I remember how awesome the Tumbler was in the recent movies and--for me-- it's great to be able to roll in one. Being able to afterburn into cars, climb up the side of buildings, calling the car to come to you and the scale of destruction it can cause... that is all before you turn it into a tank :P Pretty awesome. I also really love the missions that implement it well, like the Ace Chemicals mission. Being able to drive it remotely blew my mind when I first saw it. The skins from the previous movies are incredible by the way. Driving in Keaton's Batmobile brings back my youth.

With that said it's not for everyone and I can see the point agnes is trying to make.
 
Game was running perfectly at launch in June 2015! Denuvo DRM & needing a £600 GPU were the main reasons it got bad PR at the time but by far its the best looking Rocksteady Batman game & still a massive amount of gameplay if you buy the season pass DLC.
 
Game was running perfectly at launch in June 2015! Denuvo DRM & needing a £600 GPU were the main reasons it got bad PR at the time but by far its the best looking Rocksteady Batman game & still a massive amount of gameplay if you buy the season pass DLC.

That's sort of true, other than the issue with the non-existent rain, the game ran well enough for me to complete on release.

It required complete brute force. SLI didn't work so I had an Nvidia Titan X as the GPU and another Titan X dedicated to PhysX! And that was at 4k/Ultra.

I have since re-played it at 1440 Ultra-wide which looks fantastic and it certainly ran a bit better than in 2015, but that could be due to G-sync.
 
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