Battlefield 3 and Windows 8 - 64 bit

How much RAM you got?

8GB.

The task Manager is really good in Win8, as you may well know, and it tells you exactly how much you are using. BF3 uses around 2GB on average so it is not a lack of it. The problem appears over time after a map change when the game will slowly start sucking up the rest if it, until it crashes.

I am running evrything at stock until I have found a fix and have noticed my 965BE frequently hits 90% though. :D

That is not causing the freezing though. Just thought I would point it out that BF3 is also very CPU demanding when everyone say's it is GPU.
 
Just to echo the above no problems here with BF3 + Win 8. Had a couple of problems initially but they were fixed by disabling UPnP and now its happy days
 
Spec in sig, on win 8 64bit pro. Never had a problem. Hit reg seems worse but I don't know if this is just a placebo thing. Saying that I have had stuttering after a while, maybe it is a memory leak.
 
Spec in sig, on win 8 64bit pro. Never had a problem. Hit reg seems worse but I don't know if this is just a placebo thing. Saying that I have had stuttering after a while, maybe it is a memory leak.

Have you tried playing for a while with the stutter? Just wondering if it gets worse or not for you.

Anyway, I have found a fix, which is bloody annoying. At the end of each map I have to quit then rejoin the server for the new map. No stutter! :rolleyes:
 
No problems here with BF3 and windows 8 pro 64.

I also did a clean install of everything, currently running an I7 920 with 12GB RAM (ran 6GB for a while with no issue) and a GTX 680.
 
Ok, an update. I think I have found the problem and may have rectified it.

This is the problem I had -

DdKzbTX.jpg


Now you may notice that even though I was maxing out my RAM, BF3 was taking up nowhere near what I expected it to even though it is the definite cause of the stuttering. It appears, after downloading RamMap, is that I had a Nonpaged Pool totaling 7.5GB. :eek:

Even coming out of BF3 my RAM usage was in the high 90%. Only a reboot would cure it.

Digging yet further took me round the houses and back to the AMD Graphics drivers. The fact that I was running 13.1 was a pain as it is the latest one. Reports are that it is a known problem and had been fixed in the 13.1 drivers.

I have now downloaded and am running the 13.2 beta, and fingers crossed it appears it has gone. I have not had the chance to play more than two maps in a row though so it may well appear again.

I believe it is just an unlucky combination of Win8, my motheboard (Sabertooth 990FX), and my 5870.

We shall see.
 
Again to echo others no problems here for me, Win 8 pro 64bit.
Latest beta drivers(beta 5) latest windows update bit and bobs, fps seems to have improved ever so slightly too. average around 50-70fps on full ultra.
 
Nonpaged Pool totaling 7.5GB
I see it use 10gb browsing the web. Probably some problem external to windows core code as there cant be many tablets with that much to waste

Im also amd so I guess this is it
 
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