Becoming a game developer

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Hi. First thing's first, I was wondering if you guys could give me some help and advice regarding becoming a game developer. It's something I've been very ambitious about since quite a young age and I'm determined that this is the career path I want to chase. Baring in mind I have absolutely no knowledge whatsoever regarding game development or even programming. I've never studied anything to do with any form of programming as I'm only 15 (yes harhar a 'child') but I'm eager to explore the following:
  • Where should I start
  • What education path should I take
As I've said, I have absolutely nothing on any form of computing, so if someone could provide some programs/websites/tips for learning about computing, computing languages etc then I'd be really appreciative. I'd like to start learning now as it could potentially be advantageous in the future and I often find myself equipped with lots of extra time where I usually tend to doss, which is why I'd like to make better use of my spare time.

As far as education goes, I was wondering if the right choice would be to go to 6th form/college and study A levels in computing and 2 other subjects, and then to go onto university to study computer science. If this isn't correct and I need to be studying something else then please do correct me

Thanks for reading, all contributions will be appreciated
 
First off, there a re many many different facets to games design. You dont just have to be a programmer, have you considered level design (game design as its sometimes now called), 3d modelling, Texture artist, sound engineering... all sorts!

Basics:

Programmer: good knowledge of C and C++, then specialise in AI, physics, GUI's again theres a loong list of possible areas.

Level Design: 3D studio Max, and all other sort of basically CAD programs.

3D Modeller: Again something like 3D studio Max.

Texture Artist. Photoshop skills and a love of taking photos of brick walls :D

Your best bet is to get involved in the modding scene for an engine that will be around for a few years. Usually an ID, Crytek, or Unreal engine are your best bets. Download the design tools and see what takes your fancy.

It can be EXTREMELY frustrating at times, I've known people to literally smash their monitor to pieces, so you have to love it, you have to WANT to do it when you wake up in the morning.

Oh and maybe sign up for some volounteer game testing. It can very soul destroying and you'll never want to play the game when it finally comes out but it it can be a great way to get experience and also some initial contacts in a studio.

Thanks for the help, any more information on getting involved into this 'modding scene'? Where do I download these tools you speak of from?
 
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