BF 2142 1.5 patch is here

Gave it a quick go, having not played for awhile, says widescreen supprot in patch but doesnt do 1680x1050 :( also the 2 servers i seemed to join made me lag like hell, was even falling off ladders due to the lag
 
Nope, for me it feels nothing like Wake.

God damn it I knew it would be crap, EA are just getting cheap letting modder maps into the game. The wake remake for bf2 released before the official version was crap. Seriously EA what are you doing??????
 
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XIV. UPDATE 1.50
================
- Fixed the loading issue caused by corrupt Radial.cdb file
- Further improvements to server stability.

FEATURES
- Added the ability to use widescreen resolutions.
We have seen a massive demand for widescreen resolutions in Battlefield 2142. This feature is still in a Beta state for your use and is not yet fully supported.
- Added No Vehicles option.
- Changed the volume control for the Commander Voice Over
In the sound options page the Help Voice Over volume slider has been renamed to Voice Over and now controls the volume for both the in-game help and the Commander Voice Over.
- Added community maps, Wake Island 2142 and Operation Shingle

GAMEPLAY TWEAKS
- Changes made to pod steering mechanism to improve control while limiting pod surfing.
- Various changes made to prevent cheating.

Operation Shingle
Designed and created by Jason Brice. Retouching by Mary Ellen Schrock. Contact at www.MGXCLAN.com

Wake Island 2142
Anthony K. (Sir. AAK625) - Project Manager
Elton M. (Sir. Elxx) - Lead Developer
Sam W. (Sir. Bzb) - Testing Coordinator
Alex H. (Sir. Legolas) - Secondary Developer
Mike G. (Sir. AlphaWhiskey) - Original Concept
Michael B. (Sir. Xan) - Storyline Creation
Jason Brice (Trailer Trash) - BFEditor Assistance
Thanks to the rest of The Sir. Community for providing consistent support and assistance through the map's development.

A very special thanks goes out to Tactical Gamer (http://www.TacticalGamer.com) for testing and balancing the map. Through their team oriented play, tactical prowess, and good gaming morals, Wake Island 2142 went from an aesthetically pleasing landscape to a battlefield that will be thoroughly enjoyed by all. We owe a large part of the map's success to their tireless dedication and concise feedback.

Another thanks goes out to the Mercenary International Alliance (http://www.MIAClan.net) clan for providing testing assistance in the nick of time, when it mattered most. The players provided quickly took on a vital role that rounded out our testing experience, helping us greatly.

Can't see 1440x900 in my list.
 
Nope only goes up to 1280x960 i think, going to give it another go and if its still lagging then back into the cupbard with the game.

Nope, goes up to 1080p.

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Do you get a cropped or correct FOV? I can't believe it has taken so long to implement widescreen, and I bet it's still not right.

Anyway, whats this Operation Shingle? Any cop? If anyone has any screens..
 
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