My laptop has an i7 and a GT230m. The GT230m is basically a turbocharged 8600MGT with 16 more shaders. It runs best with everything on medium or low....so with an 8600MGT I expect low or lower would be best! I doubt it would run every well at native res.
My lappy has 2.13 ghz, 4gb ram and Nvidia 130M (which is apparently equivalent to a desktop Geforce 9550 GT) and the game runs at below 30fps even on lowest settings.
I tried the PC beta on my 8600M GT. You have to turn every setting to off/low and even then it didn't manage a steady 30fps. Not that I measured it, I just knew it was instantly smoother when I tried the same demo on my PS3 which must be 30fps.
It's a shame there is no demo so you can't try before you buy.
From my testing on BFBC2 on various laptops, it is more cpu bound than GPU bound.
It really struggles on dual cores. I am hoping this gets optimised but not holding my breath.
As an example I played it on a clevo with 2.4ghz C2D and GTX260. I was getting 15-40 fps and changing gfx settings made no impact suggesting it was cpu bound. I then popped a Q9000 2ghz quad in and got 25-60fps.
Logging my GPU in the background with GPUZ I can see my 260GTX is only used about 40% on low settings
I also played the game on my Viao CW with 2.66ghx C2D and Gt230 and got almost exact fps as the Clevo before the quad.
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