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BF4 crashing

Man of Honour
Joined
20 Sep 2006
Posts
36,909
Code:
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DirectX Mantle
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Mantle function "grWsiWinReleaseFullscreenOwnership(displayHandle)" failed with GR_ERROR_DEVICE_LOST. GPU: "AMD Radeon R9 200 Series" (26544), Driver: 188743680
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OK   
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5960X
SOC Force
2*290X
16GB DDR4
1000W PSU

Started before the patch, game randomly crashes in between levels. Now I can't open multiplayer at all, I get some white flickering then the system locks up. Single player will load and play for a few minutes, then crashes.

I can loop benchmarks all day long and play other games so my rig is more than capable.
 
Works in 32bit, though just got kicked by Punkbuster.

Code:
ERROR
Game disconnected: you were kicked by PunkBuster. Stated reason: PunkBuster kicked player 'S2KIP' (for 0 minutes) ... Time Out trying to Update PB Client

But everything is up to date.
 
Last edited:
I don't need overclocks, tend to get well over 80 fps on any map so I run stock. Like I said, system is 100% stable in everything else.

Will look at PB tomorrow or later on.
 
Thing is, I was playing it fine before the patch, and I'm playing it fine now in DX mode rather than mantle, which is meant to be harder on the CPU I thought.
 
Before the patch I could play using Mantle, but now and again between levels when loading it would crash with a Mantle error.

I played it all night last night using DX and I didn't get a single issue.

I now can't load multiplayer at all as it goes to load the level then flickers white and the whole PC freezes.
 
Clear ur Mantle cache in the BF4 folder in My Documents.

The points go to this man. Did this, went into SP to switch to Mantle, the fired up MP and was able to play all night without crashes.

Guess adding more volts to my CPU could have had the same effect.
 
It started crashing again on loading.

Find server, click join, wait x seconds, go into the game, white flickering and PC crashes.

Went back to DX and it's fine.
 
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