Burnount Paradise Demo next week?

Soldato
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Oh nice looking forward to this

Looking at the official website for Burnout Paradise, to hit the Playstation 3 and Xbox360 early next year, we can spy some exciting news. We knew a demo was coming, but it’s nice to see it coming so early.

On Criterion’s official website there is a newly revealed “Countdown to Demo Day” which has 8 days remaining. This would place the demo on Thursday Decemeber 13th. Thursday - a typical Playstation Store update day, and since Burnout Paradise has the PS3 as it’s lead platform it should be coming there first.

Whether the demo will also be on Xbox LIVE is a question I can’t answer. It depends on how vigorous talks between Criterion, Sony and Microsoft have been. Bring on the crashing!

Then again it could to the 360 market place first lol oh well whatever roll on next thursday :D

Link to countdown, http://www.criteriongames.com/
 
Another War implies I have started one already. I have deleted my second post as I know you are sensitive. Enjoy the thread it was meant to be light hearted :D


rp2000

I would have thought most people would have guessed the tone of that post was in jest lol, shame you had to change your post so as not to upset some people.
Anyway I heard they fixed the 360 online now, so it follows the PS3 online version now, ie press directional arrow to jump into an online race, not sure how well it works in real life though, or if people actually wanted this. According to 1up there is like only 3 start/finish lines in the map so not sure how races will work but good to find out nextweek.
 
Some info from the gamespot demo preview,

If you've got a Burnout itch that's badly in need of scratching, we've got some good news. Though the North American and European release dates for Burnout Paradise are still over a month away, on December 13 those of you with a PlayStation 3 or an Xbox 360 will be afforded some temporary relief in the form of a demo that supports both solo and online play. We recently had an opportunity to spend several hours with the PS3 version of said demo, and we're pleased to report that it bodes well for the finished game.

The demo gets off the start line with a brief intro movie detailing some of the different areas and neighborhoods that make up Paradise City. Only three areas are available in the demo version: Motor City, Ocean View, and Big Surf Beach. Essentially you only get to drive on and around the city's eastern coastline, and while there's plenty of gameplay to be found there, we'd estimate that the demo area accounts for less than 10 percent of the map that you'll be able to explore early next year.

Stunt runs are quite unlike anything that has appeared in a Burnout game previously, and would perhaps best be compared to the trick score challenges found in skateboarding and snowboarding games. In the demo you'll be tasked with scoring 50,000 points in just two minutes, which was a daunting prospect for us initially. Jumps, spins, and barrel rolls are the stunts that will net you big points on your run, while bonus multipliers can be earned for getting big air and crashing through billboards. Unsurprisingly, lengthy stunt combos are the key to success, and individual tricks are quite easily strung together using low-scoring boosts and drifts.

When you're ready to take the Burnout Paradise demo online you'll find that doing so is as easy as pulling your car over, tapping right on the D pad to pull up an online menu, and then deciding whether you want a public or a friends-only environment. The only online mode available in the demo is "Freeburn Online," which affords you and up to three other drivers the freedom to do whatever you please, while constantly tracking and comparing achievements such as those mentioned above. If you're hosting the session you'll also have the option to initiate challenges for your group, which are cooperative rather than competitive. It's conceivable that the challenges differ depending on how many players there are in the session. Only two of us were playing on this occasion, and we had three quite different challenges to choose from.

Last but not least, we should mention that both versions of the Burnout Paradise demo support the game's "mugshots" feature, so if you and your friends have cameras attached to your consoles, you'll get to see photos of anyone you take down that are snapped immediately after they crash. "Smugshots" (victory shots of yourself that will automatically be sent to opponents you've bested) aren't supported in the demo, but in the finished game you'll get to send them out and receive them regardless of whether or not you and your friends are online at the same time. For example, you might log on and receive a smugshot from a friend of yours who beat one of your high scores the previous night while you were sleeping. We should also mention that while the demo version of Burnout Paradise supports only four players online, that number will be doubled in the finished game


Looks like its a pretty substantial demo then, glad it includes an online part as thats the bit im most interested in trying. Full preview can be found here http://uk.gamespot.com/ps3/driving/...title;1&om_act=convert&om_clk=topslot&page=1#
 
Where did I start an argument? I believe Live is the better online service, that is my opinion, why is that so hard for you to accept without needing to challenge it, where was the actual argument? looked like debate to me, but yeah its always a argument with you it seems :rolleyes:

Live is a better service, at present, but it is 5 years old to PSNs 1 year so i would hope that for being around 5x longer it would be a better service. Anyway i wasn't talking about live in general but how online is implemented in this game which isnt in the normal way that is why I said you should read how the online works and tell me why its better ?
 
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