C64 Demo: Wonderland XIV by Censor Design

I remember spending many hours typing in " super basic " into the C64 from a magazine listing. It was brutal as it was basically a header with some simple poke commands and a massive list of of three digits ranging from 0 to 255, delineated by commas

Not matter how carefully you typed you always made mistakes, especially nasty one was when you hit a full stop rather than a comma to separate the number. Trying to spot that was a nightmare

After gawd knows how many hours I eventually got it right.
 
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I remember spending many hours typing in " super basic " into the C64 from a magazine listing. It was brutal as it was basically a header with some simple poke commands and a massive list of of three digits ranging from 0 to 255, delineated by commas

Not matter how carefully you typed you always made mistakes, especially nasty one was when you hit a full stop rather than a comma to separate the number. Trying to spot that was a nightmare

After gawd knows how many hours I eventually got it right.
Pages of coding all that needed to be diligently typed in for a game that produced more excitement that it actually worked rather than any game play.
 
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