Can single channel effect high usage?

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Kept the heading simple, but I use a AVerMedia Live gamer ultra S capture card and while I never checked computer performance with my 16gb intel system, I put together a basic Ryzen 3200g specific to use for recording. It wont always stay a quad core, I just got it to get me started.

Anyways im using the vega graphics, but unfortunately a single stick of 8gb 2666mhz, but 8gb alone 2gb is allocated automatically to the graphics and what im recording is ps5 gameplay.

As a present I have had a 34" Philips Envia 34M2C3500L ultrawide which in PBP only gives me 60hz 1080p on the ps5, but for the capture set to 60hz 1080 with vvr selected on the capture software, I get high memory usage? And so I am wondering whether thats normal or if its to do with single channel or just straight up 8gb is generally not enough?
 
8gb isn't much ram, 16gb is pretty standard unless it's just a web browsing/office document machine.

Also with no dedicated GPU, windows will allocate system RAM for use for the onboard graphics, so your 8gb ram is now basically 6gb ram. That 6gb has to run windows plus whatever software your running.

So, IMO, it's not so much that you're running in single channel that's the issue, but rather you just don't have enough RAM in total, for the workload you have - hence the high memory warnings.
 
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Not related to high memory usage, but single channel RAM definitely negatively impacted the performance of those CPUs/iGPUs. I'm not sure if that would matter with recording specifically, but if it isn't able to hardware accelerate it (Vega is pretty old on that front), I'd expect CPU/GPU usage increase a lot.
 
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