Change of Oculus controller functionality

Soldato
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20 Apr 2015
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Can I get a sanity check? I've been running a VR Apollo 11 lunar module sim for a few years now and was able to use the in-VR LM hand controller to control the craft. Still working.
The LM can also be controlled using the Oculus hand controller thumbsticks and buttons. Recently, though the thumbsticks and buttons have no effect on roll pitch and yaw. I've tried it with my Rift and Q2 and no worky. Download link for the sim MyAirBridge linky if anyone wants to give it a whirl. Edit- You need to hit F3 to reset the view from the cockpit floor.

Thanks

Controls

If the 'in VR LM Attitude Controller Assembly (ACA) is used to control roll,pitch and yaw only.


First trigger fingers on both (OT) hand controllers and the right hand controller 'A' button.
'Rate of Descent' (ROD) DOWN ... Slows your rate of descent by 1 fps.

Right hand controller 'B' button and left hand controller 'Y' button.
Rate of Descent' (ROD) UP ... Increases your rate of descent by 1 fps.


If the 'in VR LM (ACA) is NOT used the left hand (OT) controller thumbstick is used to control roll and pitch.


Right hand controller 'A' button.
'Rate of Descent' (ROD) DOWN ... Slows your rate of descent by 1 fps.

Right hand controller 'B' button and left hand controller 'Y' button.
Rate of Descent' (ROD) UP ... Increases your rate of descent by 1 fps.

left hand controller first finger trigger yaws the LM to the left.

Right hand controller first finger trigger yaws the LM to the right.
 
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