Chrome and Chaser - The Forgotten Shooters

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Around 3 years ago, two FPS games came out from eastern European developers - Chrome and Chaser. However, it is pretty rare I see any mention of these anywhere - it's almost as if they never existed. They may be worth checking out for FPS fnas who have played all the usual suspects.

The first thing I noticed about Chrome was the stunning visuals. I played this in the first half of this year, and the graphics still looked decent - quite impressive for a 2003 title. In fact, I'd even go so far as to suggest that this is possibly the best graphics engine of the B.C. (Before Crytek) era. It handles outdoor environments very well and has a lot of lush vegetation etc. Levels are large and offer plenty of opportunity for sniping or moving forward behind cover. There's also a few vehicles to play with. However, I actually found this a pretty hard game - ammo is scarce in places and the lush, expansive environments can also prove troublesome when trying to locate an enemy taking pot shots from distance. I think that while on the surface it is a generic sci-fi shooter, it actually falls into the tactical category and may not suit players like me who tend to charge in, all guns blazing. I got to around the 4th level and then shelved it. It does have regenerating health, and some Deus Ex style augmentations to boost your abilities - so I guess the key is learning how to best utilise these.

Anyone played the more recent Chrome SpecForce?

Recently I have been playing another FPS from the same era, Chaser. The jury is still out on this one as far as I'm concerned. It does, at least, make an attempt at having a developed storyline and is punctuated with fairly extensive cutscenes both in between and during levels, using the game engine. The voice acting does leave a little to be desired but I suppose this is to be expected from a small Euro dev house. These do help to build up a bit of chacterisation. The game itself seems to be fairly standard fare, running and gunning your way through what so far are mostly samey city environments. Outdoor areas such as streets are suitably gritty and seem to fit well with the atmosphere of the game, but the indoor areas are rather bland and definitely look dated now. There is the occasional exception such as the sewer region but they are few and far between.

The plot has at least done enough to keep me interested and I shall soldier on. Of course the benefit of being a slightly older, patched title is that performance in 1680x1050 4xAA 16xAF max settings is excellent, running at 50-100fps.


So, anyone else played these two titles? Perhaps the reason they are forgotten is that they are, at the end of the day, fairly average games which did not recieve exceptionally good reviews. But in my eyes, they are certainly no worse than the likes of Area 51, Pariah and Halo, all of which seem to be somewhat better known sci-fi FPS.
 
I played through Chaser and bloody loved it, after i played it i read some reviews and was shocked it was slated so much.

It was great, lasted a while aswell with some nice graphics.
 
I installed Chrome, thought it was rubbish and uninstalled, but I might revisit and give it another chance. My feelings about the graphics was that the engine is very greedy, yet the visual don't reflect this. If I remember correctly, you could only set the res to a max of 1024x768. (Might be wrong about that.)

Wasn't it these guys who did Call of Juarez, though? That's a much more polished effort and very pretty, although the engine is still rather demanding.

Ginga
 
Chrome was fun, but like you said probably required a little too much effort for most people.
It'll be interesting to see what Chrome 2 is like.
 
I remember playing chrome and thinking it looked awesome but the AI was silly, you could walk up to enemy and dance in their face to no reaction or you could be three miles away and they start shooting for no reason at all.
 
I remember Chaser being quite good having a good plot and me lossing my save on a rebuild after a IBM Deathstar HD nailed this and a few other games that i never went back to.

I've still got the box somewhere (could be back up north) might grab it over xmas and give it a replay while im stuck offline.
 
GingaNinja said:
I installed Chrome, thought it was rubbish and uninstalled, but I might revisit and give it another chance. My feelings about the graphics was that the engine is very greedy, yet the visual don't reflect this. If I remember correctly, you could only set the res to a max of 1024x768. (Might be wrong about that.)

Wasn't it these guys who did Call of Juarez, though? That's a much more polished effort and very pretty, although the engine is still rather demanding.

Ginga

It definitely does at least 1600x1200 (at least with the latest patch). I think I was running at 1280x960 though on a 6800GT.

Interesting about Call of Juarez - I never realised that was a Techland title. Might have to check it out sometime. I do know the Chrome engine was also used for GTI Racing, a pretty damn cool racer.
 
HangTime said:
It definitely does at least 1600x1200 (at least with the latest patch). I think I was running at 1280x960 though on a 6800GT.

Interesting about Call of Juarez - I never realised that was a Techland title. Might have to check it out sometime. I do know the Chrome engine was also used for GTI Racing, a pretty damn cool racer.

I have to admit, it's been ages since I had a go at Chrome. In view of what you say about this patch, I might have to fire it up again at some point. I expect it'll run pretty good on my current rig.

I think CoJ is well worth a look. Unlike Chrome, the voice acting is good and the story is also decent (for a game). The graphics are good on next gen hardware, but frames rates were pretty poor (abeit at 1920x1200), even with a 7950GX2.

Ginga
 
I played Chaser and it was only the sci-fi premise that kept me going til the end. It was a complete load of tripe. Chrome had nice visuals but I never finished it. Don't know why.
 
played a bit of Chrome but my issue was that while it had some of the best outdoor visuals around at the time MOST OF THE GAME WAS INDOORS!
gah! pointless!
 
fastwunz said:
and yet - i see no screen shots

It's an unwritten rule that screenshots should be posted in the screenshots thread. I did post a Chrome screenie back in March but as I've changed ISPs since then it's no longer online :)
 
I thought both games were rubbish tbh.

Chrome looked nice but ran like a slug, felt really clunky and slow to control. Also got really annoying being shot by enemies from 800 yards away, where they were literally the size of a pixel on my screen...

And I just plain hated Chaser, I remember having loads of massive rants about how crap it was when it came out. Graphics were adequate and even quite nice in places, but urgh my god was it repetitive. It was the generic corridor shooter to end all generic corridor shooters. And I didn't think the storyline made any sense either!! :p
 
Not tried either of the above but can fully recommend Call of Juarez, it is absolutely FANTASTIC! Amazing graphics, great voice work, really does draw you in. And the bullet time is just brill! Try it out you wont be disappointed :)
 
Played Chaser and got bored quickly. Great graphically, but the level design was a bit uninteresting and the story / acting not up to much.

Chrome would have been great if they'd fixed the AI. Got tired of being head shotted from miles away by invisible bad guys.
 
I remember seeing previews of Chrome and was looking forward to it, but then I just totally forgot about it :o

Might look it up :)
 
i loved chaser thought it was a *** way too waste some time.

chrome was just pah installed it played the first level uninstalled it and chucked it too the bottom of the pile where it still lise to this day

Jestar gimme a pm or add me too msn and the game could be yours for a grand total of zero pence.

[email protected]
 
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