Civilization V Expansion Pack Announced

Soldato
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This reads to be quite interesting...

Fans of Civilization V have been begging me for an answer to this question for quite some time: will Civilization V get an expansion pack?
Today I am extremely excited to tell you all that yes, it will! Sid Meier's Civilization V: Gods & Kings is currently slated for a late Spring 2012 release.

It will come as no surprise to those of you who are familar with expansion packs for previous Civilization games that Gods & Kings will add more techs, units, buildings, Wonders, and playable Civilizations. But what about the big brand new game elements that will change the way you conquer the world? Let me lay it out for you:

Tons of New Stuff. I know I just mentioned it, but I want to draw attention to just how many new things we've got here: 27 new units, 13 new buildings, 9 new wonders, and 9 new playable civilizations. Among the new civilizations are the Netherlands (William I, Prince of Orange), the Celts (Boudicca), and the Mayans (Pacal the Great).


Religion. That's right; quite possibly the most requested major addition to the game is coming in the Gods & Kings expansion. Using the new "Faith" resource, you'll be able to found your own religion and grow it from a simple Pantheon of the Gods to a world-spanning fully-customized religion.


Reworked Combat System. The expansion has a reworked combat system along with an AI that places more emphasis on balanced army composition. Among the changes to the combat system is the addition of melee naval units, which will force you to really rethink the way you execute your naval assaults.


Enhanced Diplomacy, with Espionage. In addition to being able to establish embassies with your rival civilizations, spies will now be an important part of how you conduct your foreign affairs. Surveilling foreign cities, stealing advanced techs, and garnering influence with city-states are some of the things you'll be able to do with this new powerful mechanic.


New City-States. With religion being added to the game, it only made sense to introduce Religious city-states which will interact with your religion in special ways. In addition, Mercantile city-states will be attractive for those of you who love to grow your civilization's treasury. All city-states will use the greatly expanded quest system, making city-states more dynamic and diplomatic victories more challenging, while decreasing the importance of gold when dealing with city-states.


New Scenarios. Three new scenarios will be coming in Civilization V: Gods & Kings. Experience the fall of Rome, explore the medieval era, and my personal favorite: a unique scenario in a Victorian science-fiction setting.
Some screenies...






the screenies were taken from a thread over at the 2k forums...

http://forums.2kgames.com/showthrea...-pack-announced-Civilization-V-Gods-amp-Kings


And what would a Civilization expansion be without a few new civilizations to play with? Nine new civilizations are planned for release, including the Celts, Byzantines, Mayans, and Netherlands. When pressed, Beach noted that the Celts have the ability to gain additional faith when their cities are settled against a forest, while the Byzantines can purchase a bonus, sixth belief. Some of the original civilization abilities are also being tweaked to accommodate the changes coming in Gods and Kings. This expansion is targeted for a late spring release this year in stores or through Steam for $29.99.
 
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did they ever sort the multiplayer out? civ iv worked flawlessly , people could leave a game and someon else could join and take over aslong as the person hadnt passworded the slot etc.

civ 5 just seemed really basic and rushed
 
Sounds fantastic! Love that they're putting religion back in.
May wait for a drop in price though... and the bug fixes that will, of course, be needed :P

I still wish that navies had to carry land units like in all past Civ games!!! rather than land units going over water themselves which imo defeats the point of navies really. I was hoping they'd do this in an expansion. Oh well.
 
Looks good, The main thing I want is better diplomacy AI.

btw, I haven't played it in a while, but is there a mod which changes the way civilization progresses, so that you will not be in a situations where you are using attack choppers against longbowmen?

I mean something like major new techs being almost simultaneously discovered so that it doesn't get too imbalanced.
 
:eek: awesome! Will probably be an instant purchase like 5 was... Has needed an update anyway to get people back into it all too
 
Looks good, The main thing I want is better diplomacy AI.

btw, I haven't played it in a while, but is there a mod which changes the way civilization progresses, so that you will not be in a situations where you are using attack choppers against longbowmen?

I mean something like major new techs being almost simultaneously discovered so that it doesn't get too imbalanced.

I only play using this mod now: http://forums.civfanatics.com/downloads.php?do=file&id=16650

Its not exactly what you're after, but its a huge mod, loads of new technologies and buildings, redo the policy system, and adds some more features. Its also regularly updated too, though civ fanatics is currently having some issues.
 
Looking forward to this, though the system for religious sounds a little odd it does sound intreging and will be nice to have an extra arm to the game. I too have not played in a long time, i might have to try that mod out iviv
 
The only reason I haven't bought Civ5 is because I hear the AI is terrible, and I only ever play offline. If they fix that, I'd be in like a shot. Currently playing Civ4:BtS
 
Yeah, the devs keep promising the modders access to the game .dll's which control everything like that. And they still haven't done it yet. But soon... hopefully...
 
Really looking forward to this. I have loved all the Civ's all for different reasons and bringing the above into Civ5 is going to be great. :D
 
Good News. Hopefully they issue a new patch to as it CTD every few turns for me. :(

Tried everything to fix it.
 
Looks like a great expansion for a great game.
Only fear is the game is already almost too deep for me, I feel like I haven't really mastered the existing mechanics yet.
I'm not sure the AI is worse in V - just the removal of the stack of doom exposes the AI's existing stupidity because they can't manage the manuvering necessary to win without it.
I'll be getting this for sure.
 
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