Cod 5 available from 28/11/2008

Caporegime
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well you can pre order now and it looks like another christmas smash.

details

* Final Battles: Call of Duty: World at War forces players to survive the final climactic days of a world at war to thwart the advance of Axis powers on multiple fronts from Europe to the Pacific - delivering the hallmark Call of Duty cinematic intensity on a worldwide scale. Play as a U.S. Marine or Russian conscript across a variety of European and Pacific infantry, vehicle and airborne missions.


* Co-Op Campaign Mode: "No One Fights Alone" takes on new meaning as players can complete the entire single-player campaign with up to four players online or two players via split-screen (both online and offline). Strategising with others provides gameplay diversity, replayability and engagement.




* Addictive Multiplayer: Call of Duty: World at War continues the addictive and leading class-based multiplayer action. The addition of vehicles to the highly-successful Call of Duty 4: Modern Warfare multiplayer that already includes persistent experience, player rankings, upgradeable weapons, squad-based gameplay, map scripting, customisable classes and perks, brings a new dimension to Call of Duty online warfare.



* Unprecedented WWII Cinematic Quality: Utilising the jaw-dropping and revolutionary Call of Duty 4: Modern Warfare engine, Call of Duty: World at War delivers an unprecedented level of visual and cinematic effects to WWII. Highly-detailed character models, self-shadowing, environmental lighting and amazing special effects up the WWII authenticity to new heights. Depth of field, rim-lighting and texture-streaming technology bring the adrenaline-pumping combat to life. Physics-enabled battlefields and destructible cover immerse players into the harrowing and dynamic combat.


Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in WWII.

Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climatic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.

From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, the volatile action takes on added depth as players employ new features that previously were only available in multiplayer, including perks, rankings and online stats in up to full four-player co-operative gameplay. New infantry and vehicle-based weapons, like the potent flamethrower, bring the battlefield ablaze
 
As long as it's got a good, involving storyline like CoD4 has then it's surely set to be a winner?
I prefer the modern settings but everyone loves a bit of WW2 gaming every so often.
 
From what I've heard of CoD games there are two companies that make one. Company A made CoD1, Company B made CoD2, Company A made CoD3, Company B made CoD4. So I'm guessing this one is back to the other company which is arguably not as good?
 
Cod1, COD2 and COD4 are cool as infinity ward make em, rest suck cause treyarch make em ^^ and treyarch normally do console only, more reason for em to suck :D
 
if it uses the cod4 engine , great ! also if the gameplay is as good and story etc as cod4 im hooked. always loved the cod games and the cod4 engine is a winner when it comes to graphics/performance. perfect !
 
wasn't it mostly Gray Matter that did UO?

Grey Matter is Treyarch. So aslong as the original GM team has a decent amount of input on this project then it will United Offensive 2 and this game will pwn face.


Plus, don't bash Treyarch (to these IW vs Trey posts in general not Rebelius) as if IW are the golden boys of game development, they don't even know how to patch a game leaving glaring bugs to be exploited by all without any mention of ever getting around to fixing them, going on about new features to be added, features which suck and don't do anything, but hey its all they go on about for months and months, then obviously the features don't appear so IW stay quiet about them as if it never happened... as post game support goes they seem to come up with a lot of patches that don't do anything which makes them even worse than a developer who doesn't ever patch imo, atleast the never patchers let you know early what to expect and don't string you along.

Not saying you can't bash Treyarch, but don't try and make IW sound good whilst you're at it :)
 
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Hmm...I don't know. Didn't think much of COD3, which was the last one they developed, I got bored about 4 hours into it and never touched it again.
 
To be fair it can't have been that bad if you managed 4 hours!
I've spent far less than four hours on some of the highest rated games ever! :p

It was very cinematic, kind of like watching a very visually impressive but otherwise boring film, you keep watching just to see the next special effect :p

Pearl Harbour springs to mind :)
 
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