Companion Share & Recruit - Oblivion Mod

Caporegime
Joined
8 Sep 2006
Posts
39,405
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On Ocuk
The remake is designed to make fielding a varied and balanced adventuring party, like the traditional D&D group, more rewarding- each NPC type has a role to play, and can use their skills to aid you. You can give context orders by holding use and tapping left-click, and the NPCs following you will do their best to fulfill them (if they have the skills). What they do depends on what you're looking at

Locked- A party member with enough lockpicks and security as a major, or with alteration as a major and high enough, will go and unlock it for you.
http://youtube.com/watch?v=wd-_T_qGUP0

A container- A party member will head to it and loot its contents.

A non-hostile NPC (whilst sneaking)- A party member with Sneak as a major will pickpocket them, opening the pickpocket window.
http://youtube.com/watch?v=W5i5j8Y0xpM

A hostile NPC (whilst sneaking)- A party member with Sneak as a major will attempt to sneak-attack them.
http://youtube.com/watch?v=zE1Hxn3pyII

A party member (out of combat)- Party members with Armourer and Restoration will heal and repair the NPC to tip top condition (assuming you've got enough repair hammers).
http://youtube.com/watch?v=hyhLSRIyLHY

A party member waiting for you- Orders them to start following you (slightly quicker than asking them through dialogue).

You can order your followers to brew potions, harvest plants, form squads,, bodyguard others, meet you at various points across Cyrodil or even at places you define. You can also teach them spells from scrolls. They'll happily follow you around on horseback too!

http://www.bethsoft.com/bgsforums/index.php?showtopic=790718&hl=army

http://tesnexus.com/downloads/file.php?id=3066
 
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