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Conroe Question

Associate
Joined
1 Dec 2006
Posts
61
i've read a lot of places that the 800 fsb proscs with a 1mb cache perform almost aswel as one with a 4mb cache, just 50-70 quid cheaper.

a lot of people have been making exscuses for quad cores, especially since the release of the crysis demo, they don't perform nearly aswel as they were hyped to, so i'm curious...

is the "cache" thing, one of the problems yet to be ironed out in future driver releases? or is it a game compatibility thing. I mean, you don't have to know all you can know bout PCs to know more cache = better, but the reviews, graphs, and general discussions about the conroes prove a single mb cache is way faster then a amd x2, and only slightly weaker then a 4mb prosc.

so currently, what justifies the extra spent money? quads been out what, 1.5 years now? as they suck almost as much now as they did then. Obviously Quads>Duals, but considering what 2 cores offer, you'd think an extra 2 would own frame rates. Or is it just a simple case of too much hype, killed the quads and they're about as good as they'll ever get, along with 4MBs cache.
 
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A quad running at 3.6ghz + for 150 quid is great bang for buck regardless of wether current games use all four cores.

A 60 quid 2180 C2D clocked to 3.2ghz will show nice gains in games.

It all depends wether you have the money.

And wether you do anything else with your pc other than play games.

For 150 nothing can touch the G0 stepping Q6600 for overclocking and performance.

But big gains will not be seen in games just yet.But they will.

If however you edit video and do multimedia tasks on your pc the Quad is head and shoulders above the rest.
 
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you'd think an extra 2 would own frame rates. Or is it just a simple case of too much hype, killed the quads and they're about as good as they'll ever get, along with 4MBs cache.
Two words: software support. If Quads were used to the extent you could say they "own frame rates" then those without them would be unable to play alongside :p

Gradual process, it'll get there, just hasn't yet.
 
It depends on what you use the processor for! If you're running software such as software compilers then more cache makes a much larger impact. Similarly, quad cores are very heavily optimized in products that have been used in multicore workstations for years such as 3D rendering or audio editing software. Games, however, are coded for desktop machines, they need time to catch up with current technology before they fully take advantage of it.
 
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