Console FPS using a mouse/keyboard

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10 Jan 2005
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535
I wanted to try killzone 2 on the PS3 and although it looked like it was a great game, I still find it almost impossible to enjoy a FPS on a console playing with a controller.

The accuracy is far far superior with mouse keyboard so why doesnt consoles start giveing us the option of using it. If people want to sit down and relax then they can with the controller, if they want more precision use m/k.

Ive heard unreal 3 tournament on the PS3 supports mouse and if anyone has tried it does it work well?

Resistance 2 is sitting on my shelf haveing hardly touched it and I know that wouldnt be the case if I played it with mouse. Im not going to make the same mistake with killzone 2.
 
yes i suppose i could get used to it, but its like steering a car with your feet lol.

And as most games are going multi format the codeing wouldnt be too hard for mouse support. Im sure COD could have done it.

As for the unbalancing of the online games, as Unreal 3 has done you can have online controller only servers.

Im just saying that we should have that option for FPS/ RTS games to be able to use a k/m.

You could argue that anyone with a TE fightstick could be considered cheating by not using a standard pad. But at the end of the day it is the best control method to use for fighting games. Wheels best for raceing games. And you have to admit k/m is best for FPS.

All games can be played with the pad sure, but it isnt always the best method.
 
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