Console games are 480p upscaled?

Monitors don't upscale though, on a T.V you can run Skyrim at actual 1080p, with a nice small, sexy HUD and an improvement over its native, yet on a monitor your forced to be in that resolution, most games, especially Skyrim look so ugly in 1280x720. :(

Unless you know how I can upscale on a PC Monitor?


Not really, but when you're playing on a console you're generally sat a distance away from the TV so the fact it's a lower resolution is less apparent. On a PC you're closer to the display, so lower resolutions and detail levels are immediately obvious.

Yeah but if you compared a screenshot from a T.V @1080p to a screenshot from a Monitor @ 1080p, the HUD and FOV etc would all be the same, just less quality from the upscaled T.V.

I could live with that.
 
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Monitors don't upscale though, on a T.V you can run Skyrim at actual 1080p, with a nice small, sexy HUD and an improvement over its native, yet on a monitor your forced to be in that resolution, most games, especially Skyrim look so ugly in 1280x720. :(

Unless you know how I can upscale on a PC Monitor?

Your graphics card or monitor does it (I think graphics card), if you play at a lower res with the same aspect ratio and it fills the screen it's been upscaled. Now it might not be upscaled to the same sort of quality or process a console upscaler goes through but it's been upscaled.

If it appears like a small box on your monitor and there's loads of free space then it hasn't been upscaled.
 
Ahh I see what you mean. That just comes down to how the game has been programmed, lots of console games will run the UI at native resolution whilst the game itself is upscaled. Can't see that being possible in a PC game because the resolution you set in the game is the only control you have.
 
Your graphics card or monitor does it (I think graphics card), if you play at a lower res with the same aspect ratio and it fills the screen it's been upscaled. Now it might not be upscaled to the same sort of quality or process a console upscaler goes through but it's been upscaled.

If it appears like a small box on your monitor and there's loads of free space then it hasn't been upscaled.

I get that with a lot of old 'HD remake' version of games, the fact Rune Classic doesn't support above 1024x768 is kinda lame, especially as I have a widescreen monitor, I can handle there being a letterbox at the tops, but at the sides? :|

Thankfully Deus Ex 1 supports all resolutions. :D

Ahh I see what you mean. That just comes down to how the game has been programmed, lots of console games will run the UI at native resolution whilst the game itself is upscaled. Can't see that being possible in a PC game because the resolution you set in the game is the only control you have.

What games need to do in my opinion, on PC; is to give a UI resolution option along with an actual resolution, ArmA II does it but I don't know what else does.

Either that or they can take lessons from 4a games how to code, the fact I'm running Metro 2033 on highest settings on my rig is stupidly good! :p
 
They are fighting games though, theres not a whole lot to process, my laptop is a 1.6ghz single core intel with a 124Mb graphics chip and can run Street Fighter 4 on medium settings. I'm so annoyed at Skyrim being almost 720p native on consoles, shows how well coded it was for console hardware and operating systems, why the hell does it take so much to emulate a similar level of quality on a PC? Is Skyrim a console port!? Please don't tell me it is!!! :(
 
They are fighting games though, theres not a whole lot to process, my laptop is a 1.6ghz single core intel with a 124Mb graphics chip and can run Street Fighter 4 on medium settings. I'm so annoyed at Skyrim being almost 720p native on consoles, shows how well coded it was for console hardware and operating systems, why the hell does it take so much to emulate a similar level of quality on a PC? Is Skyrim a console port!? Please don't tell me it is!!! :(


I think Skyrim is a port, yes.

Also SFIV is hardly graphically demanding by any stretch of the imagination. I know playing Blazblue @1080p on my PC pushed it a little. It's probably a different case on the consoles though.
 
I think Skyrim is a port, yes.

Also SFIV is hardly graphically demanding by any stretch of the imagination. I know playing Blazblue @1080p on my PC pushed it a little. It's probably a different case on the consoles though.

Wow really? Blazblue isn't anywhere near as graphically demanding as SFIV or SFxTK.

Your joking right? Oblivion wasn't a ****ing console port was it?

I NEVER ****ING KNEW THIS, **** YOU BETHESDA.

Your PC fanbase is your most loyal one, and you'll find thats where most of your sales go too, you stupid ****ing *****. Your good enough as a company to actually code for PC and port to console, rather than being lazy and doing it the other way around cause its easier.

Son of a *****.

This changes everything lmao, brb re-evaluating my life. ;)

Nah, but seriously; Bethesda are homo to me now, I'll buy their games but they can suck my **** for anything else.

EDIT: Overclockers, fix your profanity filter, I had to manually edit and star out most of them :p
 
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As mentioned many times before, a lot of games run at different resolutions, so it can be very difficult to determine what is what, especially ones that run at odd resolutions.

The more graphically intensive games are usually suspect of that, though some do run at True 720p (1280x720), though texture quality and AA will be low.

Very few games run at True 1080p (1920x1080), and it is generally the less graphically intensive ones like 2D games or Arcadey types.

On the PS3, I know that Super Stardust HD, Tekken 5: Dark Resurrection Online, Wipeout HD and Virtua Tennis 3 are True 1080p.

Gran Turismo 5 is labelled at 1080p, but this game is one of the odd resolution cases, since it runs at something like 1280x1080.



I'm pretty sure Blazblue Calamity Trigger and Continuum Shift are 720p.

Yeah pretty much any fighting game that came originally from the arcades and ran on the Taito Type X2 board like the Street Fighter IV series, BlazBlue series and King of Fighters XII/XIII should be True 720p.
 
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The Halo games always looked a bit crappy, gameplay notwithstanding. There was some definite upscaling going on. You can generally tell - Alan Wake looked nothing short of amazing even on the 360, Dead Space also looked great. Halo had that horrible fuzziness about it that just screamed upscaling.
 
Quite a lot of those have no anti aliasing! :eek: I never even noticed that on console, and I didn't sit that far back from my T.V, is that yet more trickery? :p
 
I occasionally play my Xbox 360 plugged into my monitor and it looks terrible. Just terrible.

The lower resolution is very noticeable. I'd much rather keep with the high resolution visuals on the PC and not bother so much with the graphics.
 
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