Cost headache for game developers

Midway must be hurting bad as Stranglehold cost $30M to make and has not sold well at all (its only really a Max Payne clone with John Woo's name on but still enjoyable). Then Blacksite is average at best and must have cost a lot as its another Unreal3 licenced product and has sold so badly on all formats that you can now pick it up on the PC for £12.99 a month after its release!!

Might teach them for releasing crap games!
 
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