Counter-Strike 1.6 Smoke issue

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Right it's kinda hard to explain but, new build PC so drivers/settings etc were pretty much default. I've turned off v-sync though.

When I walk into a smoke my orientation goes kinda strange like some sort of v-sync issue it forces my view all over place. Really hard one to explain.

Anyone got any ideas?
 
Is it as if your charactors heads is pivoting left or right and every verticle line (on buildings, blocks ect) is slightly diagonal?
 
PlatinumFX said:
Is it as if your charactors heads is pivoting left or right and every verticle line (on buildings, blocks ect) is slightly diagonal?


Aint just left and right - it's all over the place depends on which way i turn my mouse. I've noticed there are some lines in the smoke which move on different axis dependant on where i'm stood.
 
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Those lines in the pic are just normal lines of smoke, just overlapping textures hitting the wall, futher and further away.

Are you using full detail smoke? Or 16-bit mode?

Not really sure what you mean though.
 
DaveyD said:
Those lines in the pic are just normal lines of smoke, just overlapping textures hitting the wall, futher and further away.

Are you using full detail smoke? Or 16-bit mode?

Not really sure what you mean though.


It's just medium smoke. I know what u mean by the lines overlapping the smoke - these or somewhat different as they move from facing one way diagonally to the opposite way with me moving left to right.

What happs is when i move into certain parts my POV is jerks to a another direction or looking up/down forced.
 
Hmm, sounds really strange, don’t really know what it is that you mean. Try making a short video clip or something so we can get a better idea. Offhand I cant really think of anything that would do that, perhaps smoke detail settings or something like that?
 
richyfingers said:
Hmm, sounds really strange, don’t really know what it is that you mean. Try making a short video clip or something so we can get a better idea. Offhand I cant really think of anything that would do that, perhaps smoke detail settings or something like that?

The smoke details settings & other various gfx setting within the CCC have been tested and still no luck. I'll get an avi sorted out soonish.
 
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