CPU vs GPU bottle neck question.

rn2

rn2

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Am I right in saying that the only way a cpu can bottle neck a much more powerful gpu is if you allow the gpu to push as many frames as it likes?

For example, if you cap the frames on a 240hz monitor to 165 or 144.

Or are there more factors at play?
 
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If you cap the frames on the monitor and your GPU is able to push more frames, you will just not utilise the entirety of your GPU power. CPU bottleneck is usually felt when you are running a lower resolution than your GPU is capable. It will generate more frames, but CPU will be unable to keep up. An example would be running a game on RXT 3080 (or any other higher end GPU) at 1080p with a lower end CPU (for example my ancient i5 2500k). GPU will push many many frames, but will be limited by CPUs capacity to handle them. As a general rule, I don't tend to worry about it as I can't afford high end GPUs :D


So you are saying the same as me? You can help the cpu load by capping the frames to stop the gpu pushing the frames so much? The worse situation is that the gpu is not being used to its potential? Yet the CPU is fine because its not being asked to push something 240 frames.
 
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