Crash during shader compile on 14900K in Lords of The Fallen

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Poland
Hi.

I have 14900K stock, 2x16GB DDR5 6800,rtx 4090,Seasonic Px 1600,SSD 2TB,Aorus Z790 Elite X

So.

Today i launched Lords of The Fallen and during shader compiling it crashed with WHEA LOGGER in event. Should i worry? Otherwise all is stable. Cinebench,games etc.Only in shaders first time compile. Screen: Internal Parity Error

screen:
sh.jpg



Like you see it throws WHEA during shader compile on first time.
Is my cpu ok?
 
See the discussion in this thread:

There's also lots of YouTube videos about the topic.
 
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