Crysis & Vista

Soldato
Joined
20 Oct 2002
Posts
16,095
Location
North West
Well - it's nearly here. Now I know we have a stupendous ammount of Crysis threads already, but I have a simple question.

Will anyone here be updating to Vista to play Crysis in DX10, or will you settle for the half baked XP hacks (although they work fairly well)?

I honestly don't know what to do...the last time I had Vista on was the 22nd September. Some games ran fine and some ran with high FPS but stuttered slightly.
 
Got to be Vista x64. It runs Crysis faster than Vista X86, and it's the inevitable way forward. I'd sacrifice a few FPS for not having to botch every game as it comes out to make it look good. XP users will get sick of it, sooner or later.
 
Last night, I was fiddling with the demo and Fraps, saved a point where I was looking out to sea and in dx10 was getting 14 fps and in dx9 47 fps. When I tuned dx10 to dx9 levels I was getting about 20. When I then applied the config fix to dx 9 I got 30 ish before the display driver stopped responding. Disabling aero, setting force vsync in nvidia and forcing threads as well, bought it up to about 25 fps in dx10 all high settings.
 
I'll be going dual boot, in fact thats why I've been stuck in the house all day waiting for citylink to deliver my copy of vista 64.
 
Vista 64 all up and running here. I've had vista64 in dual boot on one of my test machines since June. I upgraded my main gaming rig to Vista 64 only last month. However, I won't be playing Crysis just yet :)
 
Got to be Vista x64. It runs Crysis faster than Vista X86, and it's the inevitable way forward.

It doesn't. There is a slight memory advantage, with 4Gb or more, but overall x64 is still slower because of safe drivers. It's also about "way forward" over x86 Vista as Windows Millenium was over Windows 98SE. Unless they start optimizing stuff for x64 it's just another hoop to jump over to get nowhere.

Another issue is, despite raving reviews, for anyone with round the mill 8800GTS and GT, the game looks relatively crap with medium to high settings on Vista. It actually looks considerably easier on the eye with all features maxed out in DX9 mode (-DX9 flag to executable) and FSAA applied than with high shaders and jagged edges in DX10 mode. Certain zone damage DX10 elements aside and besides pure benchmarking, as a game experien ce, at this stage, with popular hardware Crysis in DX9 under XP is actually much more playable than in DX10 on Vista. I'll try and post pictures of what I mean later on.
 
Last edited:
Back
Top Bottom