So I got my copy of PCZone through the post on Monday morning to see a big feature on Crysis Warhead, the upcoming expansion pack for Crysis.
One interesting aspect to note is that the Crytek team have focused a lot of time and energy into the systems that the game is supposed to run on. They have built what they call themselves a Modest High Spec PC which includes an e6750, 2GB ram and an 8800GT and they want to get the game running as well as they possibly can at High Detail on this machine.
They have passed this task onto their Budhapest team to work on refining the engine to A) Run much better on more accessible hardware and B) Add as much "Very High" details into the "High" settings within the game in which to improve graphics quality without any suffering in performance.
Now that to me sounds great because they know Crysis took a powerful machine to run well and a lot of people were either put off or missed out due to extremely steep requirements. Splitting the team may infact be tyhe best way forward as one concentrates on maing the game great and the other concentrates on performance.
Will Porter who was doing the feature even went as far to ask about a retrofit of the engine to Crysis which again would be great as it would mean better performance in the original game too
Of course they didnt answer it but still I bet their thinking about it now!
Definately a good read to be honest
*Info from August 2008 PCZone
One interesting aspect to note is that the Crytek team have focused a lot of time and energy into the systems that the game is supposed to run on. They have built what they call themselves a Modest High Spec PC which includes an e6750, 2GB ram and an 8800GT and they want to get the game running as well as they possibly can at High Detail on this machine.
They have passed this task onto their Budhapest team to work on refining the engine to A) Run much better on more accessible hardware and B) Add as much "Very High" details into the "High" settings within the game in which to improve graphics quality without any suffering in performance.
Now that to me sounds great because they know Crysis took a powerful machine to run well and a lot of people were either put off or missed out due to extremely steep requirements. Splitting the team may infact be tyhe best way forward as one concentrates on maing the game great and the other concentrates on performance.
Will Porter who was doing the feature even went as far to ask about a retrofit of the engine to Crysis which again would be great as it would mean better performance in the original game too

Definately a good read to be honest

*Info from August 2008 PCZone