Crytek Abandons PC Exclusivity

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"We are suffering currently from the huge piracy that is encompassing Crysis", said Cevat Yerli. "We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable."

"I believe that's the core problem of PC Gaming, piracy", he continued. "To the degree PC Gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we won't have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore."


looks like piracy has won this one then:mad:
 
It's not like Crysis was a great game, lets face it nobody would give a crap if it weren't for the engine, which will still be available on PC, unless Crytek refuse to let people use it for some reason.
 
I really liked it though, as I voiced in that other thread. When the next one comes to consoles, I'll definitely be taking a look at it.
 
Piracy is just the smoke screen for lower than expected sales based on the real problem of PCs, diversity. You just can't make games for one single platform, whether it be PC or one of the consoles. The few developers catching onto this are obviously frustrated by the lack of sales by the games they spent 5 years creating. Note that the games after all that time often aren't bringing anything new to the genre, they are graphical rehashes of prior success', so for them to be expecting to destroy all previous sales records and be hailed as the #1 gaming developers is how far from reality they have fallen being locked in their dev studio for all that time. Piracy isn't going to go away when they go multiplatform, they will just be opening themselves up to more of the gaming market which can only help their sales, which it should be noted the vast majority of developers just got on with doing rather than throwing their toys out of the pram publically for making the bad games they invested way too much time in.

Nothing is going to change.
 
Piracy is just the smoke screen for lower than expected sales based on the real problem of PCs, diversity. You just can't make games for one single platform, whether it be PC or one of the consoles.

Like Halo 3? or smash brothers? Or Super Mario Galaxies? or Metal Gear Solid 4 when its out? You can make games for one platform fine, just not PC.
 
the other thread is 4 pages already..

seriously, stop posting in this one

:rolleyes:
 
Like Halo 3? or smash brothers? Or Super Mario Galaxies? or Metal Gear Solid 4 when its out? You can make games for one platform fine, just not PC.

Right well, I was talking about achieving a more solid portion of the gaming market as your customers... not actually specific games that will or won't (or can and can't) be made for platforms :rolleyes:

Just not PC? are you completely mental? theres plenty of games that sell on the PC alone and decimate console sales, of course these have to be cherry picked out of such debates for any of the useless console > pc arguements to hold up.
 
I reckon they have a point because the PC is the province of scum whilst consoles games are bought by parents for their kids in the main and by people who have to pay. Its only fair to pay I reckon else do not play but in the PC that philosophy is heresy.
 
Even in the console market there is piracy, so this wont boost sales if its still a rubish game. They tried to cover up their rubish game with hype about the engine, and after playing it myself i have to say the single player is pathetic, no where near on par with the likes of CoD4. If they want less people to pirate and more to pay, they should make a game worth buying, simple as that.
 
The reason Crysis didnt sell well, whether or not it was scalable, the buzz around needing a mega pc to play it and even then not at full speed no doubt did it no favours.
 
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