Crytek confident it could port Crysis to consoles

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Omg what happened to 'its textures too advanced for consoles' if its EA making it expect it six months after pc version and also your very own mobile phone version.

Eurogamer said:
Crytek's lead artist, Michael Khaimzon, has revealed that the developer could confidently port highly-anticipated PC title Crysis to PS3 and Xbox 360 - although there are no current plans to do so.

Speaking to our sister site GamesIndustry.biz, Khaimzon said, "I don’t think there would be any problem to convert anything we work on to the next-gen consoles if we decided to.

"We have enough power here, with programmers and artists, to be able to do such a thing. It's just a matter of making the decision."
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Khaimzon's comments will only fan the flames of rumour which surround Crysis - a first-person shooter already wowing consumers and critics alike - that publisher Electronic Arts may bring the game to home consoles after release on PC early next year.

Discussing whether the team at Crytek would be interested in working on the next-generation of home consoles, Khaimzon added: "I'm pretty sure it would be interesting for us to do stuff on the PlayStation 3 or Xbox 360.

"We would just have to see how much of a sacrifice to the game we'd have to make. Or whether there would be a sacrifice at all, maybe we could find a way to make the game look exactly the same as it does on PC on the Xbox 360 and the PlayStation 3."

When asked directly whether there was a possibility that Crysis would appear on home consoles, Khaimzon replied: "There might be, the decision isn't mine to make. I don’t know of any official plans to do so, but I know there are rumours and talk, but I couldn't say anything concrete."

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Turbanation said:
Omg what happened to 'its textures too advanced for consoles' if its EA making it expect it six months after pc version and also your very own mobile phone version.



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they will just release it on to consoles with shockingly reduced quality textures, abit like battlefield 2 on the Xbox... sure its shiney but it looks and plays like a bag full of cats.
 
We've seen that the Xbox360 can hold a lot of textures when utilising all 3 cores on Dead Rising (the only game thus far to do so), however, I am not entirely confident it can hold the texture maps that are being asked of Crysis. Even on Dead Rising there are lags loading texture maps, there would definitely need to be some impressive compression-decompression calculations going on.
 
scorza said:
More money for Electronic Arts is a bad thing.
EA are an excellent company to work for, they support their developers with mass advertising and front row booths at an entertainment expo. They get a bad reputation after their 'major and movie licences' deal, however, they folded that in 2005 and are back to developing many licenses which is a good thing.

I dare think you are pinning EA Sports on EA which is wrong, they are unrelated for mainstream gaming.

Also, EA only produce, bad games are down to the developer, not producer.
 
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