CS 1.6 Map issue

THT

THT

Associate
Joined
10 Mar 2004
Posts
998
Trying to just make the most basic map in Hammer editor and it errors.

Its just a box with a light and 2 spawn points!

Below is the log, what am i doing wrong:

Code:
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files (x86)\Valve"


** Executing...
** Command: C:\HAMMER~1\tools\hlcsg.exe
** Parameters: c:\DOCUME~1\ADMINI~1\desktop\jjk

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: C:\HAMMER~1\tools\hlcsg.exe c:\DOCUME~1\ADMINI~1\desktop\jjk 
Entering c:\DOCUME~1\ADMINI~1\desktop\jjk.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       2 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
50%... (0.02 seconds)

Using Wadfile: \program files (x86)\valve\valve\halflife.wad
 - Contains 1 used texture, 100.00 percent of map (3116 textures in wad)
Including Wadfile: \hammer editor\tools\zhlt.wad
 - Contains 0 used textures, 0.00 percent of map (8 textures in wad)

Texture usage is at 0.02 mb (of 4.00 mb MAX)
0.02 seconds elapsed

-----   END   hlcsg -----




** Executing...
** Command: C:\HAMMER~1\tools\hlvis.exe
** Parameters: c:\DOCUME~1\ADMINI~1\desktop\jjk

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: C:\HAMMER~1\tools\hlvis.exe c:\DOCUME~1\ADMINI~1\desktop\jjk 
Error: Portal file 'c:\DOCUME~1\ADMINI~1\desktop\jjk.prt' does not exist, cannot vis the map


-----   END   hlvis -----




** Executing...
** Command: C:\HAMMER~1\tools\hlrad.exe
** Parameters: c:\DOCUME~1\ADMINI~1\desktop\jjk

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: C:\HAMMER~1\tools\hlrad.exe c:\DOCUME~1\ADMINI~1\desktop\jjk 
>> There was a problem compiling the map.
>> Check the file c:\DOCUME~1\ADMINI~1\desktop\jjk.log for the cause.

-----   END   hlrad -----




** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\administrator\desktop\jjk.bsp" "C:\Program Files (x86)\Valve\cstrike\maps\jjk.bsp"


** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\administrator\desktop\jjk.bsp" "C:\Program Files (x86)\Valve\cstrike\maps\jjk.bsp"
 
Nah no steam - its with a version before steam - long story and due to us playing it at work on older machines with no internet access.

I used it before as worldcraft and it worked!

Could be a long filename thing - ill check that but if you have any other ideas....
 
i have no skybox?
just a cube....

the main room is made from a hollowed out cube - so should be nothing overlapping....
 
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