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- Joined
- 25 Oct 2002
- Posts
- 1,707
hey i know there is a cs discussion thread but this is more hosting related than actual gameplay
ive been toying with hosting a dedicated server at home to try and learn the maps a bit better for comp play as im not particularly that great at the game and have been relying on playing purely dust 2 to get ranked, and i know as soon as i start playing other maps my lowly gn2 will drop back to the even lower depths of silver
any how the plan was to have this hosted so myself and a couple of mates could mess about in comp mode , i have it running and still need to work on and learn how to config it properly but the basics seem to be ok'ish
problem being it seems to get very high sv values in game and rubber bands etc a lot, what i have noticed is that this happens where there are bots on the server more bots far more rubber banding , no bots sv is 0 - 2 ish maybe and no real problems
this is hosted on a usff fujitsu pc with 8gig mem and an i3 2310m cpu. there is a vm running on this and ispy with 2 webcams but even with all this cpu usage never goes over 40% and rarely sppeds up over 1ghz so surely it couldnt be cpu limited?
bandwith should also be fine as i have 19.5mb up?
any help appreciated
ive been toying with hosting a dedicated server at home to try and learn the maps a bit better for comp play as im not particularly that great at the game and have been relying on playing purely dust 2 to get ranked, and i know as soon as i start playing other maps my lowly gn2 will drop back to the even lower depths of silver

any how the plan was to have this hosted so myself and a couple of mates could mess about in comp mode , i have it running and still need to work on and learn how to config it properly but the basics seem to be ok'ish
problem being it seems to get very high sv values in game and rubber bands etc a lot, what i have noticed is that this happens where there are bots on the server more bots far more rubber banding , no bots sv is 0 - 2 ish maybe and no real problems
this is hosted on a usff fujitsu pc with 8gig mem and an i3 2310m cpu. there is a vm running on this and ispy with 2 webcams but even with all this cpu usage never goes over 40% and rarely sppeds up over 1ghz so surely it couldnt be cpu limited?
bandwith should also be fine as i have 19.5mb up?
any help appreciated