CubeMark v0.4

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Joined
22 Mar 2013
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10
Hi Overclockers,

I'm interested to know how well my attempt at a benchmarking program works for you?

It's a 3D benchmarking web app made in Unity that I have developed and now it's almost presentable I thought an Overclocking community would be the best place to get some good feedback.

Here's the link (below) it requires the Unity Webplayer (it should auto prompt you with a link if you don't have it).

https://dl.dropbox.com/u/19148487/CubeMark/Unity4.1/dx11/Webv04.html

My CubeMark is 56053 on FX8320 Radeon 7950, what's yours?

CubeMark Facebook Page
 
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You should see this in your browser window (if you have the Unity Webplayer installed)

screenShot_v04.png
 
I'm confused. It uses MORE of my GPU whilst sat in the menu page. Ran the test and the usage dropped by half.

How does that make any sense?
 
Got carried away with fancy shaders on the menu page, the current test is more basic textured polygon throughput at the moment. What score did you get?
 
You can search for Unity3d and Webplayer with Google and download the plugin from them then visit my 'dodgy' webpage to see how fast 3D can be in your browser.

Also check out some of the cool online games made with Unity while your there.

Just adding basic Oculus Rift sterioscopic to the benchmark so if you try it later and get this kind of double vision effect it's don't worry...

screenShot_v04riftMode.png
 
Wow! Could you show a screenshot just to prove you obtained that Cube Mark and didn't just type in any old dodgy number please?
 
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