Some tips:
Sell weapons that are tier 1-2-3-4, keep tier all 5 weapons for later disassembly.
Disassemble tier 5 weapons, to collect and accumulate lvl 5 components, used for both upgrading weapons and cybernetics.
Disassemble tier 5 clothing, to collect and accumulate lvl 5 components, used for both upgrading weapons and cybernetics.
Don't sell items used to for upgrade things.
Ideally, looting might seem like a fun thing to do, but.. I use the mod for looting. Becoming a loot goblin. Set to just 8 meters, so I don't have to do this imo very annoying walk-up-to-and-bend-down-to-pick-up-stuff routine.
I do press the F key to loot items however the looting function picks up all stuff in visual range, and also the stuff that already was scanned, within 8 meter range.
Loot mod only picks up things that have been highlighted by the uh things showing up on a scan, i.e things scanned and also in visual range in front of you.
Loot mod does not afaik pick up important stuff, those have to be picked up normally.
I play with who-knows-how-many-mods. Maybe 30+ mods. Game is a little ustable at times with all those mods, but crashes doesn't happen frequently, so I don't mind.
If you do have a hard crash with many mods, best not load all mods at one time, try 5-10 mods at a time, to see if you can get past the intro video.
Also, game seems more interesting with netrunner mod, that no longer allows you do do quickhacks on everyone you meet by default.
For many mods, using the NexusMods mod manager is a must imo. Afaik requires an account but its free.
Night vision mod and a flashlight mod is also nice.
Sometimes the enemies are seemingly impossible to kill off, so I reduce the difficulty to get past them. Like the mechs when entering Dogtown, playing with a mod that makes enemies more difficult, really, really spongy stuff that heals up faster than they take damage.
Unsure if I was supposed to start a big fight at the entrance of DogTown, but that is what happened.
At some point early on adding mods, I ended up with some weird glitch where the highway didn't render in front of me, but somehow I managed to fix it, unsure how. Buildings also popped in and out uncontrollably, but it got fixed somehow.
I changed some hotkeys..
Left Shift = scan (instead of Tab)
Backspace = healing (instead of default key)
Flashlight mod = side button 2 on mouse
Sprint = side button 1 on mouse (as opposed to left shift)
Throw nade/cybernetic implant effect = middle mouse button (as opposed to default key)
Tab = now used to toggle minimap with mod
F3 key = nightvision
Favorite weapon..
Lvl 5 MA70 HB + big mag + big mag (lmg)
(updated to)
Lvl 5 MA70 HB + iconic explosive mod + big mag (lmg)
Psalm 11:6 (assualt rifle)
Btw, when crafting basic weapons, there's a mod that easily allows you to select a skin of preference, so the weapons don't look all alike in the inventory. Typically 1+3 more skins to choose from, first one being default skin iirc.
Haven't figured out if there is any mod that allows you to rename each weapon in the inventory.