Darkfall Online Expansion

Soldato
Joined
21 Feb 2007
Posts
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Location
Cheshire
Darkfall Expansion will be released tommorow, and to be fair it looks mega awesome!!

New Update Patch notes, read the link for full summary but basically

http://www.darkfallonline.com/expansion/

- Massive PvE Monster Re-balancing
- Weapon Re-Balancing
- Armor Re-balancing
- Crafting price Adjustments

*-*Note on Rebalancing
The adjustments in PvE, Weapons, Armor, and crafting are the results of months of observations, feedback, experimentation and testing. Even so, we'll keep watching very closely and making any further adjustments needed.

- Player Housing
- The Village System
- Character Specialization System
- Clan City Crafter Income
- Darkfall's Weather System
- Title Quests
- Compass
- New Mount
- Sithra
- Skill & Spell Books
- Special Attribute consumables
- Random Treasure Chests
- The Nexus System

Additional Features and Updates
In additions to the aforementioned new features and improvements, this expansion features hundreds of fixes, improvements and optimizations to Darkfall including:

- An expandable hotbar

- You can no longer build new structures while your city is vulnerable during a siege

- New and improved Clan newsreel, featuring news filters

- New Journal Quest page

- New Journal crafting overview page

- Autocrafting is in, one of the most requested features by the Darkfall crafters

- Bulk buying from NPC vendors is now possible. This was one of the most requested features by the Darkfall community.

- Several AI updates and improvements to the Darkfall monsters

- Increased ship speed

- All figurines (mounts, cannons, warhulks, ships) have had their weight considerably increased.
 
Hate to say it but I remember a time when most of the items memtioned were in an MMO before beta. The rest is just bug fixes.

I guess they needed time to implement this stuff, but it's all looking good now imo. This will certainly boost outdoor pvp.

My guild have just formed a new alliance called EU which promotes small scale pvp and it'll be awesome. Especially with this new patch.
 
Wow. Looks like a great expansion. Thought it was more BS like usual when they said they had an expansion coming.

Player housing, more small scale pvp (village system), no infinite mounts due increased weight, ways for lower skill characters to catch up, armour with higher magic resistances to try to balance magic. No mention of an actual skill cap yet though.

Looks interesting and I might resub if they actually aren't talking crap :eek: and have implemented everything decently. But I expect tomorrow to contain a few downtimes to put in hotfixes and one or 2 major issues so I'll wait and see what the consensus is before I resub
 
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