Darkfall Online

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19 Nov 2002
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Anyone else waiting for this game eagerly? I normally don't hype myself up over MMO's as i've been disappointed almost everytime in the last 6-7 years or so. But if they pull this game off its going to be amazing. Havn't seen anything posted here about it.

They're aiming for a niche market really, and the majority of WoW/EQ2 etc players will be put off by a lot of the stuff in the game, which imo will benefit the community.

Its aimed at PvPers mainly. And PvE'ers/Crafters who don't want to feel like they're wrapped in bubble wrap and want some risk involved in what they are doing.

Fully lootable corpses (yay!), large scale battles, player housing, player built & run cities, sieging of player cities with siege weapons & armies etc, player controlled economy, sea battles & piracy, skill system (no leveling), highway robbery of player traders/merchants etc.

I can't help but think they've taken on too much, but the game has been in development for 4 years or so now without it folding. The clan beta should be out sometime this year so fingers crossed it'll be out sometime in 2008. Any pre-2000 UO players who havn't heard about this game yet, its built for you!

More information can be found here for anyone intrigued. :p
 
Yeah I agree, its been in development for along time now with a some quite major changes. Another thing is its not backed by a huge name in the gaming world, such as EA/SoE/NCSoft, which is a good and bad thing. Good that they arn't being rushed to make another half hearted generic MMO as soon as possible, and bad that they don't have large amounts of funding and resources.

All that being said I don't think the game will be cancelled. I think they realise theres a niche market for this kind of game with money to be made, with people being fed up of item grinds and riskless MMO's. When it will be released and what will be cut out of the game is a different matter.

Anything is better than nothing.

And yeah Ultima Online will always be my favorite game of all time.

What server did you guys play on? Name etc? :p
 
Played on Lake Superior myself, started playing before Europa was up and didn't want to leave my char, friends and my L-Shaped behind. Plus the American teenagers made me laugh! Went on Europa for a year or so before quitting fully, was in CoM for awhile, but the game was at the point where people were leaving due to EA's incompetance. Name on Europa was Lunin, wrestle/mage. Lemme guess, you were a DP Nox mage? :p

Nieldo said:
whens it out?

"When its finished(TM)" :p

No set date, but the clan beta should start sometime this year. Guess we'll have more of an idea then.
 
Andy100 said:
I see some pretty bad flaws in the fully lootable corpse idea.

Guild A raids monster "Demon God Overlord", most of them being wiped out but they suceed.

Guild B sits there waiting and steals the loot from the few remaining Guild A people.


Where's the incentive to raid? You might as well just wait around for someone else to then wipe them out while they're weakened.

MMO's don't revolve around raiding, or at least they didn't. Damn I played UO for 5-6 years and there wasn't a single raid dungeon/mob in the whole game when I played, apart from the rare GM run events. I hate the idea of raiding myself, the rat race to get the "ooo shiney shiney world first sword!".

Darkfall won't be about items. All the equipment people will use will be easily replacable/craftable, and how good a player will be dependant on that persons skill and understanding of the game, not the items they possess. Even if you don't get killed and looted your weapons will wear down with use and eventually be destroyed. So constant guild raiding wont really happen as the loot you'll get will be lost sooner or latre.

And if a guild party gets jumped like that, come back all guns blazing and make the offending guild pay with their blood! :p
 
Andy100 said:
Yes in EQ1 everyone could kill clear PoT but not many guilds could do it with the small number of people my guild could. I had a core group of 5 friends and when we all grouped we could take out stuff that some raid parties used to wipe on.

That's a real achievement in my eyes.

Hope you don't take this as an insult first of all, its just my point of view as a MMO player. I've never felt much of an achievement by beating a scripted, unintelligent and predictable mob, no matter the odds. I find - or at least found - achievement in taking on 5+ unpredictable fair skilled people with just me and a friend, beating the odds, killing them all, and reaping the rewards (namely, all their stuff!). Then trying to make a very quick get away with their loot before they come back with friends. :p

You'd probably understand if you started your MMO "career" with UO instead of EQ.

As I said in the original post, Darkfall is aimed at a niche market, obviously you don't fall into that niche. :p
 
Noxis said:
Any of you guys in a Clan for the Clan beta?

No, but I think i'm gonna start looking for a nice clan or two and apply.

Nieldo said:
Looks liek its in the end half of beta testing :) out soon maybe :)

Don't get your hopes up too high. Theres been quite a few "false starts" with beta testing in the past. I'm keeping my fingers crossed though! :p
 
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