Got my anthology arrived today
However, some issues.
I know that the original DoW and WA had screwy patches that messed with widescreen resolutions, and there *are* .ini and camera hacks about, although the minimap tends to get messed up. I can't do that anyway since the game already comes pre-patched to 1.4 as opposed to the more preferred 1.3.
The out-of-game graphics utility lets you choose some low-level 4:3 resolutions before running the game, but once in-game there's a few more, going all the way up to 1600x1024. This is what I don't get..
Since 1600x1024 is very very similar to my Dell's native resolution of 1680x1050, I thought I'd try that and set a 1:1 pixel ratio in the nVidia control panel, that way I'd get very very thin bars on all four edges.
But no! It decides to run in what seems 1280x1024 instead, with two huge ugly black bars at either side of the screen. So, does anyone know any workarounds, or can point out anything I'm doing wrong? Thanks.

I know that the original DoW and WA had screwy patches that messed with widescreen resolutions, and there *are* .ini and camera hacks about, although the minimap tends to get messed up. I can't do that anyway since the game already comes pre-patched to 1.4 as opposed to the more preferred 1.3.
The out-of-game graphics utility lets you choose some low-level 4:3 resolutions before running the game, but once in-game there's a few more, going all the way up to 1600x1024. This is what I don't get..
Since 1600x1024 is very very similar to my Dell's native resolution of 1680x1050, I thought I'd try that and set a 1:1 pixel ratio in the nVidia control panel, that way I'd get very very thin bars on all four edges.
But no! It decides to run in what seems 1280x1024 instead, with two huge ugly black bars at either side of the screen. So, does anyone know any workarounds, or can point out anything I'm doing wrong? Thanks.