Dead Island - Riptide

Soldato
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Dead Island Riptide picks up right where the original game left off, with the same four survivors, Sam B, Xian Mei, Logan Carter and Purna. Because of a tropical storm the chopper crashes. The crew land on a military ship where, due to a raging monsoon and the fact that our survivors are infected, an all-new zombie outbreak occurs onboard. This forces players to flee the ship or the ship runs aground (media reports are conflicting). The survivors end up on the island of Palanai in the South Pacific. Palanai includes the city of Henderson.

Joining the four survivors from the last game is a fifth character, John Morgan. John is a Navy ship cook, however he trained himself in hand-to-hand combat.

In a flooded church in the middle of a jungle, the only way to get to the next area is by going through some tunnels underneath the church. So in Breaching the Tunnels quest, the player must carry a water pump to the church. They must them get the water pump going to clear the tunnel, which causes a lot of noise, and requires the player to fend off incoming zombies for several minutes while the water is clearing.

There is a lot of action on the water, with boats needed to get around waterlogged sections of the island. There are zombies wandering around submerged by the water or stuck in the swamps. There are explosive mines, poison mines and sonic mines.

Features

Players and co-op

Players can keep their original Dead Island game character progression through to the sequel.
Level limitations between co-op partners has been removed. The game with automatically re-balance to find a middle ground that all players can play.
Connecting to another player in co-op has been made simpler, where the game now automatically mentions if friends are logged in and nearby, letting them just jump into the player's game.
Disconnections are handled more gracefully, and when people drop out of a group, there is a simple notification before a player can continue to play as they were before.
Players will not have to wait to get firearms until later in the game.

Zombie

New zombie type.
Drowner
New special zombies.
Grenadier, which throws grenades at the survivors.
Wrestler, who uses it's large fist to slam the survivors.
Ogre
More zombies on screen at any one time.
Zombie respawning overhauled. Zombies will still reappear as a player returns to areas that they had already cleared, but the game is going to try and handle this in a more intelligent and complex fashion. The game will take into account if the player is on a mission, how recently the players last passed through, the character’s condition, whether the player is playing in a group and plenty other factors also.

Game play

New set position defenses where the player must hold a position for a period of time. This is available early in the game.

Environment

Environmental weather. A huge part of the engine overhaul has focussed on adding big weather effects which "ramp up the tension and atmosphere during pivotal battles". The wind builds until it’s roaring at you through the speakers, the skies darken as the clouds close in and torrential rain starts to come down, reducing the distance the player can see and making survival even trickier.
The only mode of transportation across the flooded islands is by boat.
Zombies will pull players off the boat.
The island is "vastly different from the one in the first game".

Weapons

Weapons will be more durable.

Gameplay Video


http://deadisland.deepsilver.com/

Release Date: April 26, 2013
 
So will anyone else be purchasing this?

I bought the original for the PC and loved it! This time i have pre-ordered this for the Xbox so i can get online with friends for some co-op action.

Hopefully it is just as good as the first one! With even more crazier mods! :D
 
I want to get the old one finished before I start this, I'm quite close to the end but my friend who I was doing Co op with, bought a slim xbox and never transferred his save over and now he doesn't want to help me finish it :(
 
I pre-ordered the collector's edition, mainly for the giant zombie thing, but cancelled as I realise that is not something I want on display !

Although it would make a wicked doorstop lol
 
i really liked the first one.. not to keen on the water theme, dont like the idea of having to use boats, and i can tell these underground passages are just going to be like the sewers - boring and uninspired, hope they are only a small part of the game.
 
Quite enjoyed the first one, might have a look at this. Annoyingly I no longer have my save from the first game.
 
The first one just seemed such a chore for me, just seemed to spend the entire game running errands bacjwards and forwards. Also just reminded me I think I got to the final boss, went to do something in thr house, cane back and someone had joined my game and finished it before I came back!
 
Cant wait for this game , bought the original long after release as it was cheap and loved it ! pre ordered riptide after completing the 1st one several times :)
 
Forgot about this thread. Had a email today to tell me my copy should be with me by tomorrow.

Anyone fancies doing some CO-OP, add me on XBL: Rybo89Lew05
 
^ I hope not. Have you gave it a chance?

I should be able to give it a go tonight, depending if I get the time.
 
This is a good game, yes it's a lot like the first one, but is that really a bad thing?? and you have to remember it's a continuation of the first game so they couldn't completely change things around. in all I'm gonna give it 7/10 so far.
 
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