Dell 23 and 24 inch monitors.

I don't understand what you mean by 'tweak'. That article seems to just tell you how to load up an ICC profile properly in Windows? I am fairly sure games will not follow the ICC properly no matter what you do through Windows. Unless there's something magical here on that 'tweak' I'm not understanding. It's late, it's been a long day and I might have missed something. Direct3D and OpenGL both override anything you set up for 'colour aware' programs through windows and ignore any software LUTs contained within the ICC. This can be seen quite clearly if you try to calibrate a broad gamut monitor without a hardware LUT using ICC profiles and then run a game.
 
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Sorry to slightly hijack but I'm currently stuck on my monitor choice as well. My main uses will be gaming, some Uni work and watching HD content (I have a huge collection of HD-DVDs and building up Blu Rays). If I decide to go with TN panel then I'm looking at Samsung B2430H, however for an IPS panel (never had one) Dell U2311H is looking fantastic at £260 odd even if above my budget by about £50 but I figured I may as well save down the line as it's something I'll be using it for around 2/3 years.

Now the advantages of Samsung is that it's a good quality TN panel and has HDMI (which I doubt I'll need though) as well as VESA (which again frankly I don't need) and it's well within my budget. As for Dell I actually prefer the plain understated look that it has compared to the Samsung and it can tilt which will be useful for Uni work I suppose. Biggest question though I suppose is whether the picture quality in games and HD content will be worth the £90 premium over a TN panel?
 
You can tilt the B2430H too. Difficult choice there though - but really the colour quality and range of shades that the U2311H would certainly enhance your gaming experience, in my opinion. Take a quick look at our U2211H review that's written from an entertainment perspective.
 
Think I'll treat myself, last monitor I used was a cheap and cheerful Hyundai with plenty of backlight issues and one before that was a TN too so time to try out other panels out there. I did read that U2211H review a few days ago which got me interested in the range and the 23" model seems to have an even better input lag so from gaming point of you there shouldn't be a problem there.

I'm not actually keen on the look of most modern glossy monitors and prefer the thin bezel of Dell and hopefully the picture will live up to the premium in price :)
 
It's late, it's been a long day and I might have missed something. Direct3D and OpenGL both override anything you set up for 'colour aware' programs through windows and ignore any software LUTs contained within the ICC. This can be seen quite clearly if you try to calibrate a broad gamut monitor without a hardware LUT using ICC profiles and then run a game.

World of Warcraft at least is 'colour aware' since it has an option to use desktop gamma, which makes no difference at all without an ICC profile loaded and a fairly large difference if I have an ICC profile loaded.
 
There are other game titles I've used that act in the same way, but it is generally a case of the game following the gamma curve settings rather than the colourspace settings of the ICC profile. WoW may indeed be fully 'colour aware' but if it is it's in the minority of titles.
 
Another slight hijack, but I am in the same position as the OP. I've been reading the thread with interest. My main use however will be 3D modelling packages (3dsMax, zbrush and photoshop etc, a small amount of gaming and possibly hooking up the xbox occasionally. I'm guessing the resolution increase on the 24 compared to the 23 would be a big factor for me for real estate space in the modelling packages. But is there an advantage to getting the Dell over the HPZR24W?
 
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