dell why oh why :/

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well im currently coming out of crt withdraw on the 2007WFP i dont like it but i dont have a choice as my crt is busted and in lcd terms its the best panel available atm.

blacks/green's annoy me but heh i can live with it but one thing im finding a living nightmare is the pixel pitch.

fps shooters aint so bad but an rts like medieval II even with 16xQ multisampling is so jaggy and dell dont even let u adjust sharpness via dvi unless u drop the res to around 1280x800.

not 1600x1000 or any res under the optimal setting no only resoloutions around the 1280x800 mark or below which really gets to me.

i wish there was a work around but i cant find any apart from moving screen further away from where i sit anyone else found this really annoying and know why its greyed out in the osd?
 
well im currently coming out of crt withdraw on the 2007WFP i dont like it but i dont have a choice as my crt is busted and in lcd terms its the best panel available atm.

blacks/green's annoy me but heh i can live with it but one thing im finding a living nightmare is the pixel pitch.

fps shooters aint so bad but an rts like medieval II even with 16xQ multisampling is so jaggy and dell dont even let u adjust sharpness via dvi unless u drop the res to around 1280x800.

not 1600x1000 or any res under the optimal setting no only resoloutions around the 1280x800 mark or below which really gets to me.

i wish there was a work around but i cant find any apart from moving screen further away from where i sit anyone else found this really annoying and know why its greyed out in the osd?

At native res there's no upscaling of the image, so no sampling algorithm at work, therefore sharpness has no relevance, the screen just displays exactly what it's being sent by the video card. That's why there is no sharpness setting in modes where upscaling isn't needed.

I've played SupCom and C&C3 in native res with no AA and it looks fine to me. Is it just Medieval II? The TW games do have an awful lot of very small things on screen so it's always going to look a bit pixelated on a sharp screen. Have you tried forcing AA through the NV control panel? It's just that "16xQ multisampling" which I presume is an in-game setting is quite a vague term.

There's nothing wrong with the screen btw, just LCDs are very sharp and IPS are sharper than most.
 
yea its forced through the control panel 16xQ is basically highest AA available on the 8800 series apart from supersampling which is mind blowing it would fix the issues but its just too stressful on the gpu to enable.

and yea medieval has lots of small things world in conflict looks fine its the only other rts i have but this game used to make me go jesus... on my crt now i dont even enjoy it :/
 
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