depth of field control in post processing

mrk

mrk

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It's not allways possible to control depth of field when taking a certain shot, not all cameras have aperture control or the focal lengths needed for a desired dof effect...namely my cameraphone :p

I did a quick google and found an awesome tutorial which was very easy to use on any camera. Some of you guys will find it useful :)

Now I can also shoot half decent shots with my k750i !

A quick example:

Before
front_before.jpg


After
front.jpg


Even works well in game screenies
wide_hossy.jpg


\m/
 
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Used a similar technique in the past to simulate/recover a panning shot . Used layer/mask/whatever to select the subject , invert selection then use motion blur in the opposite direction to the required panning . Gives some satisfying results :)
 
mrgubby said:
Used a similar technique in the past to simulate/recover a panning shot . Used layer/mask/whatever to select the subject , invert selection then use motion blur in the opposite direction to the required panning . Gives some satisfying results :)


Yup same here but what I prefer with alpha masking and lens blur is I find it much more precise and you don't get odd overlapping between the bg/fg - also you can control the bokeh effect by adjusting the focal blades too which is a nice touch :D
 
mrk - in your examples there doesn't seem to be much depth of field control i.e. The blur looks the same from foreground to background. Use the gradient tool (black to white) when creating your Alpha Channel.

BTW - Lens blur has been a feature in Photoshop since CS (3 years ago) :)
 
Nice, I just gave this a go with a shot I took on my compact earlier today (nightmare to get shallow DoF on a compact...) and it's rather easy, but pretty effective :D

I did have a nicely graduated foreground, but decided it looked better cropped...


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