Developer insight into console power

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3 Oct 2014
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Efficient usage of compute shaders from the Ubisoft Montpellier lead developer.

I was quite surprised at how the PS3's CPU in compute tasks is more powerful than PS4's.

That GPU shader difference is quite something though.


Cloth Simulation CPU + GPU

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Full document.

https://mega.co.nz/#!iZ8gQQJQ!nHWfvvgz9N8Rg5YsBSn0WxngFAqXJvy5saHnoHuRf1c
 
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