Soldato
- Joined
- 8 Aug 2010
- Posts
- 6,453
- Location
- Oxfordshire
Apparently around 18% more Devs plan to release games on PS4 compared to that of XB1.
People keep saying sales don't matter. I think if they matter to Dev's then they should matter to us. Ultimately what the Dev's like affects what games your system of choice will receive.
At the moment the disparity isn't very big, but imo MS needs to lower it's price to shift more units so that it is more attractive to develop on relative to PS4, else securing any exclusives from now on will be extremely expensive.
You can see by the WiiU's paltry numbers how it effects the incentive for developers. The XB1 sold allot of units very quickly but then so did the WiiU. If XB1's sales continue to slow like they have done, MS might just find themselves with a problem similar to the WiiU. I imagine Titanfall will give the XB1 a big boost, and buy them some to strategize.
http://www.gengame.net/2014/02/sony-sells-5-3-million-ps4-units-developers-less-inclined-to-develop-for-xbox-one/
People keep saying sales don't matter. I think if they matter to Dev's then they should matter to us. Ultimately what the Dev's like affects what games your system of choice will receive.
At the moment the disparity isn't very big, but imo MS needs to lower it's price to shift more units so that it is more attractive to develop on relative to PS4, else securing any exclusives from now on will be extremely expensive.
You can see by the WiiU's paltry numbers how it effects the incentive for developers. The XB1 sold allot of units very quickly but then so did the WiiU. If XB1's sales continue to slow like they have done, MS might just find themselves with a problem similar to the WiiU. I imagine Titanfall will give the XB1 a big boost, and buy them some to strategize.
http://www.gengame.net/2014/02/sony-sells-5-3-million-ps4-units-developers-less-inclined-to-develop-for-xbox-one/