So yeah... the total says it's all! I've been working on designing some games for the PC which will also be developed for Android and iOS. I am however looking for an insight on what type of games people would play and want ideas people like.
I'm more of a person who thinks of an idea and develops it but I feel that I show leave it up to other people. The idea I came up with for one game was to create a real life experience. I wanted to create a game where you'd choose a city of choice and be able to move around the city and interact with other people, real people of course not computer generated.
The cities would be real cities and it'd be like being in Google Street View. I would start off with Manchester. Recently have been working on a graphics engine which allows for blender objects to be exported and imported into OpenGL. Reason being for my own graphics engine was to narrow down some complications of other graphics engines and also for education.
I would like you views on this please! I would also like to know if you think this is a good idea or if you have a good idea! Thank you. If you don't want to share, you don't have to.
I'm more of a person who thinks of an idea and develops it but I feel that I show leave it up to other people. The idea I came up with for one game was to create a real life experience. I wanted to create a game where you'd choose a city of choice and be able to move around the city and interact with other people, real people of course not computer generated.
The cities would be real cities and it'd be like being in Google Street View. I would start off with Manchester. Recently have been working on a graphics engine which allows for blender objects to be exported and imported into OpenGL. Reason being for my own graphics engine was to narrow down some complications of other graphics engines and also for education.
I would like you views on this please! I would also like to know if you think this is a good idea or if you have a good idea! Thank you. If you don't want to share, you don't have to.