Direct2D & c#

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Joined
15 Oct 2009
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579
So, i wanted to have a play around with Direct2D today but couldn't find any good pages on how to use it in c#. I've plenty of experiance in GDI, and from what i've read Direct2D seems to be a good replacement/upgrade from GDI even in it's early stages.

So does anyone have any good guides saved away in their bookmarks for this?

Thanks!
 
It's not for a game it's for a CAD type application that already uses GDI, i was thinking about upgrading it to take advantage of the ani-aliasing etc thats why i was interested in it. I know i could go the DirectX way or XNA way but this is just something that interests me since it's a 'new toy' to play with ;)
 
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