Well, it seems to be that DirectX 10 will not be backwards comptable with 9,8,7. WHOA!!, you might say, but hold up there. Rumours are that there will be software emulation included at the expense of system resources.
What does this mean for all of us. DirectX 10 will offer the next big leap, pixel shader 4.0, new DLL library structure and less CPU dependence. However if your running a DX9 based rig, dont expect amazing performance in these next gen titles.
What sort of divides do you think this will create in the communities. I mean, they havnt entirely stopped 9,8,7, but there seems to be a definite push by microsoft to draw the line and start again.
In my eyes this is no bad thing. I think evolution of technology is all very good, but sometimes we need a revolution in order to really advance. Im pretty sure this will not be apparent in the short term but the long term will undoubtedly prove bright.
What does this mean for all of us. DirectX 10 will offer the next big leap, pixel shader 4.0, new DLL library structure and less CPU dependence. However if your running a DX9 based rig, dont expect amazing performance in these next gen titles.
What sort of divides do you think this will create in the communities. I mean, they havnt entirely stopped 9,8,7, but there seems to be a definite push by microsoft to draw the line and start again.
In my eyes this is no bad thing. I think evolution of technology is all very good, but sometimes we need a revolution in order to really advance. Im pretty sure this will not be apparent in the short term but the long term will undoubtedly prove bright.