Directx 11.3 versus 12?

Soldato
Joined
1 Nov 2007
Posts
6,236
Location
England
I want to build a simple game on Windows 10 and was wondering if I should start with Directx 11.3 or 12?

Ive never made a game before so I want the simpler options. I'm prepared to build the game in C++ using Visual Studio.

Any tips on books for this challenge?
 
With no experience, I would look for available game engines like Unity to take care the DirectXy stuff.
And also consider Vulkan API
 
Do you want to learnt to build a game, or learn DirectX?

If you want to learn to build a game, then start with Unreal, Godot, or some other freely available engine, and make a game.

I'm a professional game programmer, and I have absolutely no clue about DirectX or other rendering APIs (apart from some vastly outdated stuff from uni 15 years ago). It's simply not worth learning it unless you want to be a graphics or engine programmer.
 
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