Soldato
- Joined
- 2 Jan 2012
- Posts
- 12,392
- Location
- UK.
The DirectX 12 standard and specification is a tricky thing to understand at the best of times, but with companies throwing around things like “full DirectX 12″ support – it gets even more difficult. Nvidia has been marketing the GM200 as the first GPU with full DirectX 12 support, while AMD has been offering Resource Binding at Tier level 3. Intel has remained mostly silent on the subject but their GPUs have featured Raster Order Views at Feature Level 11_1 since a long time.
So who exactly has the mythical full DirectX 12 support down to the last digit? The correct, technical answer: no one.
Read more: http://wccftech.com/directx-12-supp...urce-binding-tier-3-intels-rov/#ixzz3ckvKMwYk
basically, all GPUs with FL 11_0 to 12_1 support can run DirectX 12 API completely and fully.