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DirectX 9 and 10

Because comparing Halo to Crysis makes DirectX 10 look better to nooblets.

9.0c is the last version now, but they release updates to it.
 
I have a vista and xp machine next to each other, if you run crysis on vista at dx10 and xp at dx9 you cannot tell the difference while running about, evenwhen you stop i'm not sure I can see much difference.
 
I have a vista and xp machine next to each other, if you run crysis on vista at dx10 and xp at dx9 you cannot tell the difference while running about, evenwhen you stop i'm not sure I can see much difference.

its basically like changing the engine of a car, and expecting the view while driving to look better for some strange reason..

when games are purely made on DX10 etc they will use more features which are not avail on DX9 and then it will look better. I remember i was excited with WIC but it isnt much better on DX10 and it plays slower
 
Its like a nomal car engine for DX9, then DX10 is some more advanced engine that runs of fusion or something, except its not very good.
 
tbh - there is no game that is real DX10, lead platform is DX9 and then they do some tweaks for DX10. (remember that the vast majority still run XP and DX9 - so games developpers cannot afford to exclude the vast majority of the install base)

until games are designed from ground up to DX10 standards it is not possible to gage the real potential of DX10 yet. Basically if you have DX10 that is nice, and if you don't it is nothing to worry about at this stage.

PS - still waiting for AoC DX10 :)
 
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I thought Bioshock was designed from the ground up with DX10 and Crysis.

sry, I work in video games and that is an urban legend :) the nvidia/vista hype was misleading - AoC was also one of the flagship DX10 titles if you remember E3 and GDC in 2007. As for Crysis there were workarounds to enable DX10 features in the DX9/XP version, so if you think that Crysis is a true DX10 title that is your right :)

in actuality only Halo 2 and Shadowgrounds were true DX10 titles from the ground up. (how could have I forgotten those? ROFL)
 
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Halo2 DX10? , it looked like crap and it was Vista only but it was DX9.....

Are you sure you work in video games? It was never DX10 and I've looked and all I see is Halo2 wont be DX10 etc.. and Sys req are old DX9 cards.
 
You will not see much difference between Dx9 and Dx10, Dx10 is mainly just taking the load off the CPU and putting it onto the GPU, so you can have more objects on screen/flying about etc..., and not get a crappy slowdown when your CPU can't handle it all, as all thats been moved onto your graphics card which can handle all that now, its just efficiency.

It also makes smoke non banding, makes water look a tad better (i think, like the good old SM2 water to SM3 water, ala IL2), and lighting looks a bit better as it adds SM4.0 (so just think back to when you went from SM2 to SM3, that wasn't a major change) , thats all it is, its no major graphical change like everyone was expecting.
 
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Well tbh I never really expect much from a new DX version, as at the end of the day the quality of graphics in games is dependent on what the developers do.

3D Mark usually gives a nice showcase (dx8 nature in 2001, dx9 stuff in 2003) but it's not like dx9 games were inherently miles better looking than dx8.1. Sure, after a year or two graphics improve a little but then we come to expect that. Indeed often where games support older codepaths (say, Far Cry) you find that they don't actually look that much worse when running on older hardware.
 
sry, I work in video games and that is an urban legend :) the nvidia/vista hype was misleading - AoC was also one of the flagship DX10 titles if you remember E3 and GDC in 2007. As for Crysis there were workarounds to enable DX10 features in the DX9/XP version, so if you think that Crysis is a true DX10 title that is your right :)

in actuality only Halo 2 and Shadowgrounds were true DX10 titles from the ground up. (how could have I forgotten those? ROFL)

You might indeed work "in video games", but you can't be more than the receptionist or tea boy. Neither Halo 2 or Shadowgrounds are DX10. I presume you meant Shadowrun, but that's not DX10 either.

As far as I know there are currently no DX10 only games in development, or even being planned.
 
sry, I work in video games and that is an urban legend :) the nvidia/vista hype was misleading - AoC was also one of the flagship DX10 titles if you remember E3 and GDC in 2007. As for Crysis there were workarounds to enable DX10 features in the DX9/XP version, so if you think that Crysis is a true DX10 title that is your right :)

in actuality only Halo 2 and Shadowgrounds were true DX10 titles from the ground up. (how could have I forgotten those? ROFL)

Interactive DVD games maybe?

I'm pretty sure if you worked in 'video games' you'd at least get the titles of games right. We all know Halo 2 wasn't and isn't ever DX10.

Are you sure it's not an 'urban legend' that you work in video games? ;)

There was a hack to get it to run on XP shortly after it was released, and as far as I know, no one has successfully got DX10 anything to work with XP.

Crysis 'DX10' hack doesn't count because it was still DX9, so how would that make it a DX10 title from the ground up?

I think the only thing now that is DX10 from the ground up is 3D Mark Vantage, obviously as it only works on Vista/DX10 (unless some one's managed to hack it to work on XP showing it's not all DX10 :p).
 
The whole point of DX10, and I think a lot of people don't quite get it yet, is to achieve the same graphical quality but with less horse power and a few extra features that make it easier to implement the effects.

That in turn will result in better better graphics as time goes on. Assassin's Creed is an example of that.

Using DX10.1, Ubisoft ended up cutting out render pass which gave a 20-30% performance boost with AA as the GPU had to do less work to achieve a better/higher quality result.

This is what DX improvements are all about. Optimisation first, then the fancy better graphics can be archived fairly easily in comparison to how it used to be.
 
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